コード例 #1
0
ファイル: GameController.cs プロジェクト: youdk/UnicornBattle
 public static void CharacterSelectDataRefresh()
 {
     //Debug.Log("Ran CharacterSelectDataRefresh");
     PF_GameData.GetTitleData();
     PF_GameData.GetTitleNews();
     PF_GameData.GetCatalogInfo();
     PF_GameData.GetOffersCatalog();
     PF_PlayerData.GetPlayerCharacters();
     PF_PlayerData.GetUserStatistics();
 }
コード例 #2
0
    public static void CharacterSelectDataRefresh()
    {
        //Debug.Log("Ran CharacterSelectDataRefresh");
        PF_GameData.GetEventData();
//        PF_GameData.GetActiveEventData(); // now called directly from GetEventData to ensure ordering
        PF_GameData.GetTitleData();
        PF_GameData.GetTitleNews();
        PF_GameData.GetCatalogInfo();
        PF_GameData.GetOffersCatalog();
        PF_PlayerData.GetPlayerCharacters();
        PF_PlayerData.GetUserStatistics();
    }