public AlertingMethod AlertMethod = AlertingMethod.NONE; // Determines the AI action immediately thereafter. // Use this for initialization void Start() { PFNC = GetComponent <PFNodeClient>(); CC = GetComponent <CharacterController>(); //targetNode = PFNC.currentNode; childStart(); }
// Use this for initialization void Start() { PFNC = GetComponent<PFNodeClient>(); CC = GetComponent<CharacterController>(); //targetNode = PFNC.currentNode; childStart(); }