コード例 #1
0
ファイル: PFIntRectWrap.cs プロジェクト: DukeChiang/DCET
        static int _m_DebugDraw(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                PF.IntRect gen_to_be_invoked; translator.Get(L, 1, out gen_to_be_invoked);



                {
                    PF.GraphTransform _transform = (PF.GraphTransform)translator.GetObject(L, 2, typeof(PF.GraphTransform));
                    UnityEngine.Color _color; translator.Get(L, 3, out _color);

                    gen_to_be_invoked.DebugDraw(
                        _transform,
                        _color);


                    translator.Update(L, 1, gen_to_be_invoked);


                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
コード例 #2
0
ファイル: PFGraphTransformWrap.cs プロジェクト: x1766233/DCET
        static int _m_InverseTransform(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                PF.GraphTransform gen_to_be_invoked = (PF.GraphTransform)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 2 && translator.Assignable <UnityEngine.Vector3>(L, 2))
                {
                    UnityEngine.Vector3 _point; translator.Get(L, 2, out _point);

                    UnityEngine.Vector3 gen_ret = gen_to_be_invoked.InverseTransform(_point);
                    translator.PushUnityEngineVector3(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <PF.Int3>(L, 2))
                {
                    PF.Int3 _point; translator.Get(L, 2, out _point);

                    PF.Int3 gen_ret = gen_to_be_invoked.InverseTransform(_point);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <PF.Int3[]>(L, 2))
                {
                    PF.Int3[] _arr = (PF.Int3[])translator.GetObject(L, 2, typeof(PF.Int3[]));

                    gen_to_be_invoked.InverseTransform(_arr);



                    return(0);
                }
                if (gen_param_count == 2 && translator.Assignable <UnityEngine.Bounds>(L, 2))
                {
                    UnityEngine.Bounds _bounds; translator.Get(L, 2, out _bounds);

                    UnityEngine.Bounds gen_ret = gen_to_be_invoked.InverseTransform(_bounds);
                    translator.PushUnityEngineBounds(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to PF.GraphTransform.InverseTransform!"));
        }
コード例 #3
0
ファイル: PFGraphTransformWrap.cs プロジェクト: x1766233/DCET
        static int __MulMeta(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                if (translator.Assignable <PF.GraphTransform>(L, 1) && translator.Assignable <UnityEngine.Matrix4x4>(L, 2))
                {
                    PF.GraphTransform     leftside = (PF.GraphTransform)translator.GetObject(L, 1, typeof(PF.GraphTransform));
                    UnityEngine.Matrix4x4 rightside; translator.Get(L, 2, out rightside);

                    translator.Push(L, leftside * rightside);

                    return(1);
                }


                if (translator.Assignable <UnityEngine.Matrix4x4>(L, 1) && translator.Assignable <PF.GraphTransform>(L, 2))
                {
                    UnityEngine.Matrix4x4 leftside; translator.Get(L, 1, out leftside);
                    PF.GraphTransform     rightside = (PF.GraphTransform)translator.GetObject(L, 2, typeof(PF.GraphTransform));

                    translator.Push(L, leftside * rightside);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need PF.GraphTransform!"));
        }
コード例 #4
0
        static int _m_TransformVector(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                PF.GraphTransform gen_to_be_invoked = (PF.GraphTransform)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.Vector3 _point; translator.Get(L, 2, out _point);

                    UnityEngine.Vector3 gen_ret = gen_to_be_invoked.TransformVector(
                        _point);
                    translator.PushUnityEngineVector3(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
コード例 #5
0
        static int _m_DrawWireCube(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Pathfinding.Util.RetainedGizmos.Builder gen_to_be_invoked = (Pathfinding.Util.RetainedGizmos.Builder)translator.FastGetCSObj(L, 1);



                {
                    PF.GraphTransform  _tr = (PF.GraphTransform)translator.GetObject(L, 2, typeof(PF.GraphTransform));
                    UnityEngine.Bounds _bounds; translator.Get(L, 3, out _bounds);
                    UnityEngine.Color  _color; translator.Get(L, 4, out _color);

                    gen_to_be_invoked.DrawWireCube(
                        _tr,
                        _bounds,
                        _color);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
コード例 #6
0
ファイル: PFGraphTransformWrap.cs プロジェクト: x1766233/DCET
        static int _g_get_translation(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                PF.GraphTransform gen_to_be_invoked = (PF.GraphTransform)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.translation);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
コード例 #7
0
ファイル: PFGraphTransformWrap.cs プロジェクト: x1766233/DCET
        static int _g_get_onlyTranslational(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                PF.GraphTransform gen_to_be_invoked = (PF.GraphTransform)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.onlyTranslational);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
コード例 #8
0
ファイル: PFGraphTransformWrap.cs プロジェクト: x1766233/DCET
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <UnityEngine.Matrix4x4>(L, 2))
                {
                    UnityEngine.Matrix4x4 _matrix; translator.Get(L, 2, out _matrix);

                    PF.GraphTransform gen_ret = new PF.GraphTransform(_matrix);
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to PF.GraphTransform constructor!"));
        }
コード例 #9
0
        static int _m_CalculateTransform(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                PF.RecastGraph gen_to_be_invoked = (PF.RecastGraph)translator.FastGetCSObj(L, 1);



                {
                    PF.GraphTransform gen_ret = gen_to_be_invoked.CalculateTransform(  );
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
コード例 #10
0
        static int _m_InverseTransform(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                {
                    PF.GraphTransform  _self = (PF.GraphTransform)translator.GetObject(L, 1, typeof(PF.GraphTransform));
                    UnityEngine.Bounds _bounds; translator.Get(L, 2, out _bounds);

                    UnityEngine.Bounds gen_ret = Pathfinding.UnityHelper.InverseTransform(
                        _self,
                        _bounds);
                    translator.PushUnityEngineBounds(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }