コード例 #1
0
    public void Init()
    {
        conn = new MySqlConnection("server=localhost;User Id = root;passwrod=;Database=darkgod;Charset = utf8");
        conn.Open();
        PECommon.Log("DBMgr Init Done.");

        //QueryPlayerData("xxxx", "oooo");
    }
コード例 #2
0
    public void InitSvc()
    {
        Instance = this;

        InitRDNameCfg();
        InitWeapenCfg();
        PECommon.Log("Init ResSvc...");
    }
コード例 #3
0
 private void Start()
 {
     instance = this;
     DontDestroyOnLoad(this);
     PECommon.Log("游戏开始。。。");
     ClearUIRoot();
     Init();
 }
コード例 #4
0
ファイル: CfgSvc.cs プロジェクト: RedAWM/DarkGod
 public void Init()
 {
     InitGuideCfg();
     InitStrongCfg();
     InitTaskRewrdCfg();
     InitMapCfg();
     PECommon.Log("CfgSvc Init Done.");
 }
コード例 #5
0
    public void Init()
    {
        cacheSvc = CacheSvc.Instance;
        timerSvc = TimerSvc.Instance;

        TimerSvc.Instance.AddTimeTask(CalPowerAdd, PECommon.PowerAddSpace, PETimeUnit.Minute, 0);
        PECommon.Log("PowerSys Init Done.");
    }
コード例 #6
0
 private void Start()
 {
     Instance = this;
     DontDestroyOnLoad(this);
     PECommon.Log("Game Start....");
     ClearUIRoot();
     Init();
 }
コード例 #7
0
    public void Init()
    {
        PESocket <ServerSession, GameMsg> server = new PESocket <ServerSession, GameMsg>();

        server.StartAsServer(ServerCfg.srvIP, ServerCfg.srvPort);

        PECommon.Log("NetSvc Init Done.");
    }
コード例 #8
0
    private void InitGuideCfg(string assetName, object asset, float duration, object userData)
    {
        TextAsset xml = asset as TextAsset;

        if (!xml)
        {
            PECommon.Log("xml file:" + assetName + " not exist", LogType.Error);
        }
        else
        {
            XmlDocument doc = new XmlDocument();
            doc.LoadXml(xml.text);

            XmlNodeList nodLst = doc.SelectSingleNode("root").ChildNodes;

            for (int i = 0; i < nodLst.Count; i++)
            {
                XmlElement ele = nodLst[i] as XmlElement;

                if (ele.GetAttributeNode("ID") == null)
                {
                    continue;
                }
                int          ID = Convert.ToInt32(ele.GetAttributeNode("ID").InnerText);
                AutoGuideCfg mc = new AutoGuideCfg {
                    ID = ID
                };

                foreach (XmlElement e in nodLst[i].ChildNodes)
                {
                    switch (e.Name)
                    {
                    case "npcID":
                        mc.npcID = int.Parse(e.InnerText);
                        break;

                    case "dilogArr":
                        mc.dilogArr = e.InnerText;
                        break;

                    case "actID":
                        mc.actID = int.Parse(e.InnerText);
                        break;

                    case "coin":
                        mc.coin = int.Parse(e.InnerText);
                        break;

                    case "exp":
                        mc.exp = int.Parse(e.InnerText);
                        break;
                    }
                }
                guideTaskDic.Add(ID, mc);
            }
        }
        GameEntry.Resource.UnloadAsset(asset);
    }
コード例 #9
0
    public void ReqLogin(MsgPack pack)
    {
        ReqLogin data = pack.msg.reqLogin;
        //当前账号是否已经上线
        GameMsg msg = new GameMsg {
            cmd = (int)CMD.RspLogin
        };

        if (cacheSvc.IsAcctOnLine(data.acct))
        {
            //己上线:返回错误信息
            msg.err = (int)ErrorCode.AcctIsOnline;
        }
        else
        {
            //未上线:
            //账号是否存在
            PlayerData pd = cacheSvc.GetPlayerData(data.acct, data.pass);
            if (pd == null)
            {
                //存在,密码错误
                msg.err = (int)ErrorCode.WrongPass;
            }
            else
            {
                //计算离线体力增长
                int  power        = pd.power;
                long now          = timerSvc.GetNowTime();
                long milliseconds = now - pd.time;
                int  addPower     = (int)(milliseconds / (1000 * 60 * PECommon.PowerAddSpace)) * PECommon.PowerAddCount;
                if (addPower > 0)
                {
                    int powerMax = PECommon.GetPowerLimit(pd.lv);
                    if (pd.power < powerMax)
                    {
                        pd.power += addPower;
                        if (pd.power > powerMax)
                        {
                            pd.power = powerMax;
                        }
                    }
                }

                if (power != pd.power)
                {
                    cacheSvc.UpdatePlayerData(pd.id, pd);
                }

                msg.rspLogin = new RspLogin {
                    playerData = pd
                };
                //缓存账号数据
                cacheSvc.AcctOnline(data.acct, pack.session, pd);
            }
        }
        //回应客户端
        pack.session.SendMsg(msg);
    }
コード例 #10
0
    private int InsertNewAcctData(string acct, string pass, PlayerData pd)
    {
        int id = -1;

        try {
            MySqlCommand cmd = new MySqlCommand(
                "insert into account set acct=@acct,pass =@pass,name=@name,level=@level,exp=@exp,power=@power,coin=@coin,diamond=@diamond," +
                "crystal=@crystal,hp = @hp, ad = @ad, ap = @ap, addef = @addef, apdef = @apdef, dodge = @dodge, pierce = @pierce, critical = @critical," +
                "guideid=@guideid,strong=@strong,time=@time,task=@task,fuben=@fuben", conn);
            cmd.Parameters.AddWithValue("acct", acct);
            cmd.Parameters.AddWithValue("pass", pass);
            cmd.Parameters.AddWithValue("name", pd.name);
            cmd.Parameters.AddWithValue("level", pd.lv);
            cmd.Parameters.AddWithValue("exp", pd.exp);
            cmd.Parameters.AddWithValue("power", pd.power);
            cmd.Parameters.AddWithValue("coin", pd.coin);
            cmd.Parameters.AddWithValue("diamond", pd.diamond);
            cmd.Parameters.AddWithValue("crystal", pd.crystal);

            cmd.Parameters.AddWithValue("hp", pd.hp);
            cmd.Parameters.AddWithValue("ad", pd.ad);
            cmd.Parameters.AddWithValue("ap", pd.ap);
            cmd.Parameters.AddWithValue("addef", pd.addef);
            cmd.Parameters.AddWithValue("apdef", pd.apdef);
            cmd.Parameters.AddWithValue("dodge", pd.dodge);
            cmd.Parameters.AddWithValue("pierce", pd.pierce);
            cmd.Parameters.AddWithValue("critical", pd.critical);

            cmd.Parameters.AddWithValue("guideid", pd.guideid);

            string strongInfo = "";
            for (int i = 0; i < pd.strongArr.Length; i++)
            {
                strongInfo += pd.strongArr[i];
                strongInfo += "#";
            }
            cmd.Parameters.AddWithValue("strong", strongInfo);
            cmd.Parameters.AddWithValue("time", pd.time);

            //1|0|0#1|0|0#1|0|0#1|0|0#1|0|0#
            string taskInfo = "";
            for (int i = 0; i < pd.taskArr.Length; i++)
            {
                taskInfo += pd.taskArr[i];
                taskInfo += "#";
            }
            cmd.Parameters.AddWithValue("task", taskInfo);
            cmd.Parameters.AddWithValue("fuben", pd.fuben);

            //TOADD
            cmd.ExecuteNonQuery();
            id = (int)cmd.LastInsertedId;
        }
        catch (Exception e) {
            PECommon.Log("Insert PlayerData Error:" + e, LogType.Error);
        }
        return(id);
    }
コード例 #11
0
ファイル: StateIdle.cs プロジェクト: wangzeping1998/-
 public void Enter(EntityBase entity, params object[] objs)
 {
     entity.currentAnimState = AniState.Idle;
     entity.SetDir(Vector2.zero);
     PECommon.Log("Enter idle state.");
     entity.actionTaskLst.Clear();
     entity.moveTaskLst.Clear();
     entity.skillEndCb = -1;
 }
コード例 #12
0
    public void Init(BattleMgr battle)
    {
        this.battleMgr = battle;

        // 实例化第一批怪物
        battleMgr.LoadMonsterByWaveID(waveIndex);

        PECommon.Log("Init MapMgr Done.");
    }
コード例 #13
0
ファイル: LoginSys.cs プロジェクト: BINPAN2/ARPG_Server
    public void ReqLogin(MsgPack pack)
    {
        ReqLogin data = pack.msg.reqLogin;
        //当前账号是否已经上线
        GameMsg msg = new GameMsg
        {
            cmd = (int)CMD.RspLogin,
        };

        if (CacheSvc.Instance.IsAcctOnline(data.acct))
        {
            //已上线:返回错误信息
            msg.err = (int)ErrorCode.AcctIsOnLine;
        }
        else
        {
            //未上线:
            PlayerData pd = CacheSvc.Instance.GetPlayerData(data.acct, data.pass);
            if (pd == null)
            {
                //存在:密码错误
                msg.err = (int)ErrorCode.WrongPass;
            }
            else
            {
                int  power     = pd.power;
                long nowtime   = TimeSvc.Instance.GetNowTime();
                long deltatime = nowtime - pd.time;
                int  addPower  = (int)(deltatime / (1000 * 60 * PECommon.PowerAddSpace)) * PECommon.PowerAddCount;
                if (addPower > 0)
                {
                    int powerMax = PECommon.GetPowerLimit(pd.lv);
                    if (pd.power < powerMax)
                    {
                        pd.power += addPower;
                        if (pd.power > powerMax)
                        {
                            pd.power = powerMax;
                        }
                    }
                }

                msg.rspLogin = new RspLogin
                {
                    playerData = pd
                };

                CacheSvc.Instance.AcctOnline(data.acct, pack.session, pd);
                CacheSvc.Instance.UpdatePlayerData(pd.id, pd, pack.session);
            }
        }


        //回应客户端

        pack.session.SendMsg(msg);
    }
コード例 #14
0
ファイル: ResSvc.cs プロジェクト: 19HelloGitHub93/DarkGod
    private void InitGuideCfg(string path)
    {
        TextAsset xml = Resources.Load <TextAsset>(path);

        if (!xml)
        {
            PECommon.Log("xml file:" + path + "not exist", LogType.Error);
        }
        else
        {
            XmlDocument doc = new XmlDocument();
            doc.LoadXml(xml.text);

            XmlNodeList nodeList = doc.SelectSingleNode("root").ChildNodes;
            for (int i = 0; i < nodeList.Count; i++)
            {
                XmlElement ele = nodeList[i] as XmlElement;
                if (string.IsNullOrEmpty(ele.GetAttributeNode("ID").InnerText))
                {
                    continue;
                }
                int          id       = Convert.ToInt32(ele.GetAttributeNode("ID").InnerText);
                AutoGuideCfg guideCfg = new AutoGuideCfg
                {
                    ID = id
                };

                foreach (XmlElement e in nodeList[i].ChildNodes)
                {
                    switch (e.Name)
                    {
                    case "npcID":
                        guideCfg.npcID = int.Parse(e.InnerText);
                        break;

                    case "dilogArr":
                        guideCfg.dilogArr = e.InnerText;
                        break;

                    case "actID":
                        guideCfg.actID = int.Parse(e.InnerText);
                        break;

                    case "coin":
                        guideCfg.coin = int.Parse(e.InnerText);
                        break;

                    case "exp":
                        guideCfg.exp = int.Parse(e.InnerText);
                        break;
                    }
                }

                guideTaskDic.Add(id, guideCfg);
            }
        }
    }
コード例 #15
0
    /// <summary>
    /// 更新数据库的某一条记录
    /// </summary>
    public bool UpdateAcctData(int id, PlayerData playerData)
    {
        bool updateSucceed = false;

        try
        {
            MySqlCommand cmd = new MySqlCommand("update account set name = @name, lv = @lv,exp = @exp, stamina = @stamina,coin = @coin,diamond = @diamond," +
                                                "crystal = @crystal, hp = @hp, ad = @ad, ap = @ap, addef = @addef, apdef = @apdef, dodge = @dodge, pierce = @pierce,critical = @critical,taskid = @taskid," +
                                                "strong = @strong,time = @time,task = @task,fuben = @fuben,energy = @energy where id = @id", conn);
            cmd.Parameters.AddWithValue("id", id);
            cmd.Parameters.AddWithValue("name", playerData.name);
            cmd.Parameters.AddWithValue("lv", playerData.lv);
            cmd.Parameters.AddWithValue("exp", playerData.exp);
            cmd.Parameters.AddWithValue("stamina", playerData.stamina);
            cmd.Parameters.AddWithValue("coin", playerData.coin);
            cmd.Parameters.AddWithValue("diamond", playerData.diamond);
            cmd.Parameters.AddWithValue("crystal", playerData.crystal);
            cmd.Parameters.AddWithValue("hp", playerData.hp);
            cmd.Parameters.AddWithValue("ad", playerData.ad);
            cmd.Parameters.AddWithValue("ap", playerData.ap);
            cmd.Parameters.AddWithValue("addef", playerData.addef);
            cmd.Parameters.AddWithValue("apdef", playerData.apdef);
            cmd.Parameters.AddWithValue("dodge", playerData.dodge);
            cmd.Parameters.AddWithValue("pierce", playerData.pierce);
            cmd.Parameters.AddWithValue("critical", playerData.critical);
            cmd.Parameters.AddWithValue("taskid", playerData.taskid);
            cmd.Parameters.AddWithValue("time", playerData.time);
            cmd.Parameters.AddWithValue("fuben", playerData.fuben);
            cmd.Parameters.AddWithValue("energy", playerData.energy);

            int[]  strongArr    = playerData.strongArr;
            string strongStrArr = "";
            for (int i = 0; i < strongArr.Length; i++)
            {
                strongStrArr += strongArr[i].ToString();
                strongStrArr += "#";
            }
            cmd.Parameters.AddWithValue("strong", strongStrArr);

            string[] taskArr    = playerData.taskArr;
            string   taskStrArr = "";
            for (int i = 0; i < taskArr.Length; i++)
            {
                taskStrArr += taskArr[i];
                taskStrArr += "#";
            }
            cmd.Parameters.AddWithValue("task", taskStrArr);

            cmd.ExecuteNonQuery();
            updateSucceed = true;
        }
        catch (Exception e)
        {
            PECommon.Log("Update Accout Data Error:" + e, LogType.Error);
        }
        return(updateSucceed);
    }
コード例 #16
0
    public void ReqFBFightEnd(MsgPack pack)
    {
        ReqFBFightEnd data = pack.msg.reqFBFightEnd;

        GameMsg msg = new GameMsg {
            cmd = (int)CMD.RspFBFightEnd,
        };

        //校验战斗是否合法
        if (data.win)
        {
            if (data.costtime > 0 && data.resthp > 0)
            {
                //根据副本ID获取到相应的奖励
                MapCfg     rd = cfgSvc.GetMapCfg(data.fbid);
                PlayerData pd = cacheSvc.GetPlayerDataBySession(pack.session);

                //任务进度数据更新
                msg.pshTaskPrgs = TaskSys.Instance.GetPshTaskPrgs(pd, 2);

                pd.coin    += rd.coin;
                pd.crystal += rd.crystal;
                PECommon.CalcExp(pd, rd.exp);

                if (pd.fuben == data.fbid)
                {
                    pd.fuben += 1;
                }

                if (!cacheSvc.UpdatePlayerData(pd.id, pd))
                {
                    msg.err = (int)ErrorCode.UpdateDBError;
                }
                else
                {
                    msg.rspFBFightEnd = new RspFBFightEnd {
                        win      = data.win,
                        fbid     = data.fbid,
                        resthp   = data.resthp,
                        costtime = data.costtime,

                        coin    = pd.coin,
                        lv      = pd.lv,
                        exp     = pd.exp,
                        crystal = pd.crystal,
                        fuben   = pd.fuben,
                    };
                }
            }
        }
        else
        {
            msg.err = (int)ErrorCode.ClientDataError;
        }

        pack.session.SendMsg(msg);
    }
コード例 #17
0
    public override void InitSys()
    {
        base.InitSys();

        Instance = this;
        PECommon.Log("Init LoginSys...");

        EnterLogin();
    }
コード例 #18
0
ファイル: DBMgr.cs プロジェクト: imgoul/DarkGodServer
    public bool UpdatePlayerData(int id, PlayerData playerData)
    {
        try
        {
            MySqlCommand cmd = new MySqlCommand(
                "update account set name=@name,level=@level,exp=@exp,power=@power,coin=@coin,diamond=@diamond," +
                "crystal=@crystal,hp=@hp,ad = @ad,ap = @ap,addef = @addef,apdef = @apdef,dodge = @dodge,pierce = @pierce,critical = @critical," +
                "guideid = @guideid,strong=@strong,time=@time,task=@task,fuben=@fuben where id = @id", connection);
            cmd.Parameters.AddWithValue("id", id);
            cmd.Parameters.AddWithValue("name", playerData.name);
            cmd.Parameters.AddWithValue("level", playerData.lv);
            cmd.Parameters.AddWithValue("exp", playerData.exp);
            cmd.Parameters.AddWithValue("power", playerData.power);
            cmd.Parameters.AddWithValue("coin", playerData.coin);
            cmd.Parameters.AddWithValue("diamond", playerData.diamond);
            cmd.Parameters.AddWithValue("crystal", playerData.crystal);

            cmd.Parameters.AddWithValue("hp", playerData.hp);
            cmd.Parameters.AddWithValue("ad", playerData.ad);
            cmd.Parameters.AddWithValue("ap", playerData.ap);
            cmd.Parameters.AddWithValue("addef", playerData.addef);
            cmd.Parameters.AddWithValue("apdef", playerData.apdef);
            cmd.Parameters.AddWithValue("dodge", playerData.dodge);
            cmd.Parameters.AddWithValue("pierce", playerData.pierce);
            cmd.Parameters.AddWithValue("critical", playerData.critical);
            cmd.Parameters.AddWithValue("guideid", playerData.guideid);

            string strongInfo = "";
            for (int i = 0; i < playerData.strongArr.Length; i++)
            {
                strongInfo += playerData.strongArr[i];
                strongInfo += "#";
            }

            cmd.Parameters.AddWithValue("strong", strongInfo);
            cmd.Parameters.AddWithValue("time", playerData.time);


            string taskInfo = "";
            for (int i = 0; i < playerData.taskArr.Length; i++)
            {
                taskInfo += playerData.taskArr[i];
                taskInfo += "#";
            }
            cmd.Parameters.AddWithValue("task", taskInfo);
            cmd.Parameters.AddWithValue("fuben", playerData.fuben);

            cmd.ExecuteNonQuery();
        }
        catch (Exception e)
        {
            PECommon.Log("Update PlayerData Error:" + e, LogType.Error);
            return(false);
        }

        return(true);
    }
コード例 #19
0
    public void ProcessMsg(SCPacketBase msg)
    {
        m_LastPongTime = GameEntry.Timer.GetTimeStamp();
        Debug.Log("receive from server:" + (CMD)msg.Id);
        if (msg.error != (int)ErrorCode.None)
        {
            switch ((ErrorCode)msg.error)
            {
            case ErrorCode.ServerDataError:
                PECommon.Log("服务器数据异常", LogType.Error);
                GameEntry.UI.AddTips("客户端数据异常");
                break;

            case ErrorCode.UpdateDBError:
                PECommon.Log("数据库更新异常", LogType.Error);
                GameEntry.UI.AddTips("网络不稳定");
                break;

            case ErrorCode.ClientDataError:
                PECommon.Log("客户端数据异常", LogType.Error);
                break;

            case ErrorCode.AcctIsOnline:
                GameEntry.UI.AddTips("当前账号已经上线");
                break;

            case ErrorCode.WrongPass:
                GameEntry.UI.AddTips("密码错误");
                break;

            case ErrorCode.LackLevel:
                GameEntry.UI.AddTips("角色等级不够");
                break;

            case ErrorCode.LackCoin:
                GameEntry.UI.AddTips("金币数量不够");
                break;

            case ErrorCode.LackCrystal:
                GameEntry.UI.AddTips("水晶数量不够");
                break;

            case ErrorCode.LackDiamond:
                GameEntry.UI.AddTips("钻石数量不够");
                break;

            case ErrorCode.LackPower:
                GameEntry.UI.AddTips("体力值不足");
                break;
            }
            return;
        }
        OnReceiveSCPacketBaseEventArgs eventArgs = ReferencePool.Acquire <OnReceiveSCPacketBaseEventArgs>();

        eventArgs.Fill((CMD)msg.Id, msg);
        GameEntry.Event.FireNow(this, eventArgs);
    }
コード例 #20
0
 public void Process(EntityBase entity, params object[] args)
 {
     entity.SetAction(Constant.ActionBorn);
     TimerSvc.Instance.AddTimeTask((int tid) =>
     {
         entity.SetAction(Constant.ActionDefault);
     }, 500);
     PECommon.Log("Process Born");
 }
コード例 #21
0
ファイル: ResSvc.cs プロジェクト: IamnotblackCat/DarkGod
 public void InitSvc()
 {
     instance = this;
     InitRDNameCfg(PathDefine.RDName);
     InitMapCfg(PathDefine.MapCfg);
     InitGuideCfg(PathDefine.GuideCfg);
     InitStrengthCfg(PathDefine.StrengthCfg);
     PECommon.Log("启动资源加载...");
 }
コード例 #22
0
    protected override void OnReciveMsg(GameMessage msg)
    {
        PECommon.Log("RcvPack: " + ((CMD)msg.cmd).ToString());
        SendMsg(new GameMessage {
            text = "SrvRsp:" + msg.text
        });

        NetworkService.Instance.AddmsgQue(msg);
    }
コード例 #23
0
    public void Init(BattleMgr battleMgr)
    {
        this.battleMgr = battleMgr;

        //实例化第一批怪物
        battleMgr.LoadMonsterByWaveID(waveIndex);

        PECommon.Log("MapMgr Init Done");
    }
コード例 #24
0
    private void InitGuideCfg()
    {
        TextAsset xml = Resources.Load <TextAsset>(PathDefine.AutoGuideCfg);

        if (!xml)
        {
            PECommon.Log("xml file:" + PathDefine.AutoGuideCfg + " not exist");
        }
        else
        {
            XmlDocument doc = new XmlDocument();
            doc.LoadXml(xml.text);

            XmlNodeList nodLst = doc.SelectSingleNode("root").ChildNodes;
            for (int i = 0; i < nodLst.Count; i++)
            {
                XmlElement ele = nodLst[i] as XmlElement;
                //如果ID不存在 读下一条
                if (ele.GetAttributeNode("ID") == null)
                {
                    continue;
                }
                int          id = Convert.ToInt32(ele.GetAttributeNode("ID").InnerText);
                AutoGuideCfg mc = new AutoGuideCfg
                {
                    ID = id
                };
                foreach (XmlElement e in nodLst[i].ChildNodes)
                {
                    switch (e.Name)
                    {
                    case "npcID":
                        mc.npcID = int.Parse(e.InnerText);
                        break;

                    case "actID":
                        mc.actID = int.Parse(e.InnerText);
                        break;

                    case "coin":
                        mc.coin = int.Parse(e.InnerText);
                        break;

                    case "exp":
                        mc.exp = int.Parse(e.InnerText);
                        break;

                    case "dilogArr":
                        mc.dilogArr = e.InnerText;
                        break;
                    }
                }
                autoGuideCfgDic.Add(id, mc);
            }
        }
    }
コード例 #25
0
    /// <summary>
    /// 更新数据
    /// </summary>
    public bool UpdatePlayerData(int id, PlayerData pd)
    {
        try
        {
            MySqlCommand cmd = new MySqlCommand("update account set name=@name,level=@level,exp=@exp,power=@power,coin=@coin,diamond=@diamond,crystal=@crystal,hp=@hp,ad=@ad,ap=@ap,addef=@addef,apdef=@apdef,dodge=@dodge,pierce=@pierce,critical=@critical,guideId = @guideId,strong =@strong,time =@time,task =@task,fuben = @fuben where id = @id", conn);
            cmd.Parameters.AddWithValue("id", id);
            cmd.Parameters.AddWithValue("name", pd.name);
            cmd.Parameters.AddWithValue("level", pd.lv);
            cmd.Parameters.AddWithValue("exp", pd.exp);
            cmd.Parameters.AddWithValue("power", pd.power);
            cmd.Parameters.AddWithValue("coin", pd.coin);
            cmd.Parameters.AddWithValue("diamond", pd.diamond);
            cmd.Parameters.AddWithValue("crystal", pd.crystal);
            cmd.Parameters.AddWithValue("hp", pd.hp);
            cmd.Parameters.AddWithValue("ad", pd.ad);
            cmd.Parameters.AddWithValue("ap", pd.ap);
            cmd.Parameters.AddWithValue("addef", pd.addef);
            cmd.Parameters.AddWithValue("apdef", pd.apdef);
            cmd.Parameters.AddWithValue("dodge", pd.dodge);
            cmd.Parameters.AddWithValue("pierce", pd.pierce);
            cmd.Parameters.AddWithValue("critical", pd.critical);
            cmd.Parameters.AddWithValue("guideId", pd.guideId);

            //写入强化星级
            //0#0#0#0#0#0#
            string strongStr = string.Empty;
            int[]  strong    = pd.strongArr;
            for (int i = 0; i < strong.Length; i++)
            {
                strongStr += strong[i];
                strongStr += "#";
            }
            cmd.Parameters.AddWithValue("strong", strongStr);
            cmd.Parameters.AddWithValue("time", pd.time);

            #region Taskreward
            string[] taskArr = pd.taskArr;
            string   taskStr = string.Empty;
            for (int i = 0; i < taskArr.Length; i++)
            {
                taskStr += taskArr[i] + "#";
            }
            cmd.Parameters.AddWithValue("task", taskStr);
            cmd.Parameters.AddWithValue("fuben", pd.fuben);
            #endregion

            cmd.ExecuteNonQuery();
        }
        catch (System.Exception ex)
        {
            PECommon.Log("Updat ePlayerData Error:" + ex, LogType.Error);
            return(false);
        }

        return(true);
    }
コード例 #26
0
 public void Init()
 {
     fsm.Add(AniState.Born, new StateBorn());
     fsm.Add(AniState.Idle, new StateIdle());
     fsm.Add(AniState.Move, new StateMove());
     fsm.Add(AniState.Attack, new StateAttack());
     fsm.Add(AniState.Hit, new StateHit());
     fsm.Add(AniState.Die, new StateDie());
     PECommon.Log("Init StateMgr Done.");
 }
コード例 #27
0
    private void Start()
    {
        Instance = this;
        DontDestroyOnLoad(this);
        PECommon.Log("Game Start...");

        ClearUIRoot();
        DynamicPanel.gameObject.SetActive(true);
        Init();
    }
コード例 #28
0
ファイル: PlayerControlPanel.cs プロジェクト: dqtoy/CubeShoot
 public void BattleEnd()
 {
     EnemyGODic.Clear();
     //销毁UI
     DestroyOneHPBar(BattleSys.Instance.GetCurrentRoleType());
     //销毁一下预制体。
     BattleSys.Instance.battleMgr.DestroyPlayerModel(BattleSys.Instance.GetCurrentRoleType());
     playerItemHPDic.Clear();
     PECommon.Log("我的游戏结束,销毁我的游戏物体");
 }
コード例 #29
0
 public void ResetSkillCfgs()
 {
     skillDic.Clear();
     InitSkillCfg(PathDefine.SkillCfg);
     skillMoveDic.Clear();
     InitSkillMoveCfg(PathDefine.SkillMoveCfg);
     PECommon.Log("Reset SkillCfgs...");
     skillActionDic.Clear();
     InitSkillActionCfg(PathDefine.SkillActionCfg);
 }
コード例 #30
0
ファイル: ResSvc.cs プロジェクト: unitysir/DarkGod
 public void InitSvc()
 {
     Instance = this;
     InitRDNameCfg(PathDefine.RDNameCfg);
     InitMapCfg(PathDefine.MapCfg);
     InitGuideCfg(PathDefine.GuideCfg);
     InitStrongCfg(PathDefine.StrongCfg);
     InitTaskRewardCfg(PathDefine.TaskRewardCfg);
     PECommon.Log("Init ResSvc...");
 }