コード例 #1
0
        private PDAScanner.Result Scan()
        {
            if (stateCurrent != ScanState.None)
            {
                return(PDAScanner.Result.None);
            }
            if (idleTimer > 0f)
            {
                return(PDAScanner.Result.None);
            }

            PDAScanner.Result     result     = PDAScanner.Result.None;
            PDAScanner.ScanTarget scanTarget = PDAScanner.scanTarget;
            PDAScanner.UpdateTarget(scanDistance, false);

            if (scanTarget.isValid && energyMixin.charge > 0f)
            {
                result = PDAScanner.Scan();

                if (result == PDAScanner.Result.Scan)
                {
                    float amount = powerConsumption * Time.deltaTime;
                    energyMixin.ConsumeEnergy(amount);
                    stateCurrent = ScanState.Scan;
                    isScanning   = true;
                }
                else if (result == PDAScanner.Result.Done || result == PDAScanner.Result.Researched)
                {
                    idleTimer = 0.5f;
                    PDASounds.queue.PlayIfFree(completeSoundAsset);
                }
            }
            return(result);
        }
コード例 #2
0
        private PDAScanner.Result Scan()
        {
            if (stateCurrent != ScanState.None)
            {
                return(PDAScanner.Result.None);
            }
            if (idleTimer > 0f)
            {
                return(PDAScanner.Result.None);
            }

            PDAScanner.Result     result     = PDAScanner.Result.None;
            PDAScanner.ScanTarget scanTarget = PDAScanner.scanTarget;

            if (scanTarget.isValid && energyMixin.charge > 0f)
            {
                result = PDAScanner.Scan();

                if (result == PDAScanner.Result.Scan)
                {
                    float amount = powerConsumption * Time.deltaTime;
                    energyMixin.ConsumeEnergy(amount);
                    stateCurrent = ScanState.Scan;
                }
                else if (result == PDAScanner.Result.Done || result == PDAScanner.Result.Researched)
                {
                    idleTimer = 0.5f;
                    PDASounds.queue.PlayIfFree(completeSound);
                    if (fxControl != null)
                    {
                        fxControl.Play(0);
                    }
                }
            }
            return(result);
        }