private void pollForButtonClicks(ButtonAssignment ba) { if (ba != null && ba.buttonIndex != -1) { if (ba.joystick != null) { try { if (ba.joystick != null) { JoystickState state = ba.joystick.GetCurrentState(); if (state != null) { Boolean click = state.Buttons[ba.buttonIndex]; if (click) { ba.hasUnprocessedClick = true; } } } } catch (Exception) { } } else if (ba.controller.guid == UDP_NETWORK_CONTROLLER_GUID) { if (PCarsUDPreader.getButtonState(ba.buttonIndex)) { ba.hasUnprocessedClick = true; } } } }
public Boolean isChannelOpen() { ButtonAssignment ba = buttonAssignments[buttonAssignmentIndexes[CHANNEL_OPEN_FUNCTION]]; if (ba != null && ba.buttonIndex != -1) { if (ba.joystick != null) { try { return(ba.joystick.GetCurrentState().Buttons[ba.buttonIndex]); } catch (Exception) { // ignore this exception } } else if (ba.controller.guid == UDP_NETWORK_CONTROLLER_GUID && CrewChief.gameDefinition.gameEnum == GameEnum.PCARS_NETWORK) { return(PCarsUDPreader.getButtonState(ba.buttonIndex)); } else if (ba.controller.guid == UDP_NETWORK_CONTROLLER_GUID && CrewChief.gameDefinition.gameEnum == GameEnum.PCARS2_NETWORK) { return(PCars2UDPreader.getButtonState(ba.buttonIndex)); } } return(false); }