private void Cooldown(CommandTag commandTag) { string label = GetComponent <UITextData>().GetStringData( UITextCategoryTag.ActorStatus, UITextDataTag.Cooldown); int currentCooldown = skillManager.GetCurrentCooldown(commandTag); int maxCooldown = skillManager.GetMaxCooldown(commandTag); SearchText(UITag.CooldownText).text = label; SearchText(UITag.CooldownData).text = currentCooldown + " / " + maxCooldown; }
private void Cooldown(CommandTag commandTag) { SearchText(UITag.CooldownText).text = "CD"; SearchText(UITag.CooldownData).text = skillManager.GetMaxCooldown(commandTag).ToString(); }