コード例 #1
0
 public override void onLoad()
 {
     PBLogging.logImportant("PlayerLogger Loaded!");
     if (File.Exists(directory + "/PlayerList.txt"))
     {
         PBLogging.log(directory + "/PlayerList.txt Already Exists");
     }
     else
     {
         File.CreateText(directory + "/PlayerList.txt");
     }
     PBServer.OnPlayerJoin += PBServer_OnPlayerJoin;
 }
コード例 #2
0
 private void Webclient_DownloadFileCompleted(object sender, System.ComponentModel.AsyncCompletedEventArgs e)
 {
     PBLogging.logImportant("[PlayerList] Validating...");
 }