void SyncUser() { SyncRequest request = new SyncRequest(); request.api = new Model_ApiRequest().api; PBConnect_sync.FillSyncRequest(InstancePlayer.instance.battleGotPrizeItems, request); (new PBConnect_sync()).Send(request, OnSyncUser); }
private static void OnReadNotification(bool success, System.Object content) { if (success) { SyncRequest request = new SyncRequest(); request.api = new Model_ApiRequest().api; PBConnect_sync.FillSyncRequest(dropPrizeItems, request); (new PBConnect_sync()).Send(request, OnSyncUser); } else { PBConnect_readNotify.DelegateConnectCallback cb = _callback; _callback = null; cb(success, content); } }
private static void OnMultiFight(bool success, System.Object content) { if (success) { SyncRequest request = new SyncRequest(); request.api = new Model_ApiRequest().api; PBConnect_sync.FillSyncRequest(InstancePlayer.instance.multiFightPrizeItems, request); (new PBConnect_sync()).Send(request, OnSyncUser); } else { PBConnect_multiFight.DelegateConnectCallback cb = _callback; _callback = null; cb(success, content); } }