internal override DomElement ApplyToElement(DomElement newElement) { // Change the element's render mode OwnerElement.AddAnnotation(new RenderAnnotation(Template)); OwnerElement.Retain(); return(newElement); }
private void OnCancelClick(int player, GamePadState state) { _focusElement?.Dispatcher.Invoke(() => { OwnerElement?.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.CancelClickEvent, OwnerElement)); _focusElement?.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.CancelClickEvent, _focusElement)); NavigateBack(); }); }
public void ActivateNestedNavigator(FrameworkElement focusElm) { IsEnabled = false; var nav = BlockNavigatorProperty.GetBlockNavigator(focusElm); nav.ParentNavigator = this; nav.IsEnabled = true; OwnerElement.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.NavigationExitEvent, OwnerElement)); nav.OwnerElement.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.NavigationEnterEvent, nav.OwnerElement)); }
public void NavigateBack() { if (ParentNavigator == null) { return; } IsEnabled = false; var nav = ParentNavigator; nav.IsEnabled = true; nav.SetFocus(OwnerElement, false); OwnerElement.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.NavigationExitEvent, OwnerElement)); nav.OwnerElement.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.NavigationEnterEvent, nav.OwnerElement)); }
private void OnConfirmClick(int player, GamePadState state) { _focusElement?.Dispatcher.Invoke(() => { OwnerElement?.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.ConfirmClickEvent, OwnerElement)); _focusElement?.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.ConfirmClickEvent, _focusElement)); if (BlockNavigatorProperty.GetSimulateMouse(_focusElement)) { SimulateMouse(_focusElement); } if (BlockNavigatorProperty.GetIsNestedNavigation(_focusElement)) { ActivateNestedNavigator(_focusElement); } }); }
private void OnCancelClick(int player, GamePadState state) { _focusElement?.Dispatcher.Invoke(() => { RoutedEventArgs args = null; if (OwnerElement != null) { args = new RoutedEventArgs(BlockNavigatorProperty.CancelClickEvent, OwnerElement); OwnerElement?.RaiseEvent(args); } if (OwnerElement != _focusElement) { _focusElement?.RaiseEvent(new RoutedEventArgs(BlockNavigatorProperty.CancelClickEvent, _focusElement)); } if (args == null || args.Handled == false) { NavigateBack(); } }); }