コード例 #1
0
ファイル: OwnListPicker.cs プロジェクト: fPrager/carrider
 public void Open()
 {
     if (State == OwnListPickerState.IsClosed)
     {
         this.Children.Clear();
         foreach (FrameworkElement element in AllChildren)
         {
             this.Children.Add(element);
         }
         playOpening();
         State = OwnListPickerState.IsOpen;
     }
 }
コード例 #2
0
ファイル: OwnListPicker.cs プロジェクト: fPrager/carrider
 public void Close()
 {
     if (State == OwnListPickerState.IsOpen)
     {
         playClosing();
         this.Children.Clear();
         if (SelectedChildren.Count == 0)
         {
             this.Children.Add(Header);
         }
         else
         {
             foreach (FrameworkElement element in SelectedChildren)
             {
                 this.Children.Add(element);
             }
         }
         State = OwnListPickerState.IsClosed;
     }
 }