private void GameOneStepEightTap() { //End Game HERE overlay.HideFtueMessages(); grid.ClearFtueHighlights(); grid.CompleteFtueGame(); overlay.ShowFtueSkipButton(false); ftueInformation.IsGameOnePassed = true; serverController.PersistFtue(ftueInformation); }
public void StartGameOne(GridController gridController, KeyboardController keyboardController) { print("Start FTUE game One"); overlay = SceneActivationBehaviour <OverlayUISceneActivator> .Instance; grid = gridController; keyboard = keyboardController; keyboard.SetKeyboardClickHandler(KeyboardFtueInput); grid.ResetFtueGrid(); currentTarget = grid.GetFtueTargetAtIndex(34); overlay.ShowFtueSkipButton(true); overlay.ShowFtueGameplayMessage(Constants.FtueStrings.GameOneStringOne); overlay.SubscribeForFullScreenTap(GameOneStepOneTap); grid.HighlightRow(currentTarget.Index); grid.ShowArrowHighlight(27, FtueArrowDirection.Left); analyticsController.TutorialStepComplete(1, "OneRule"); }