public void PaintOverlays_PaintsAllOverlaysAndRestoresGraphicsContextForEachOne() { var overlayManager = new OverlayManager(); var overlay1 = new OverlayThatChangesInterpolationMode(); var overlay2 = new OverlayThatChangesInterpolationMode(); overlayManager.AddOverlay(overlay1); overlayManager.AddOverlay(overlay2); using (Bitmap bitmap = new Bitmap(32, 32)) { using (Graphics graphics = Graphics.FromImage(bitmap)) { graphics.InterpolationMode = InterpolationMode.HighQualityBilinear; var request = new OverlayPaintRequest(graphics, new Rectangle(0, 0, 32, 32), 0, 0); overlayManager.PaintOverlays(request); Assert.Multiple(() => { Assert.AreEqual(InterpolationMode.HighQualityBilinear, graphics.InterpolationMode); Assert.IsTrue(overlay1.WasPainted); Assert.AreEqual(InterpolationMode.HighQualityBilinear, overlay1.OldInterpolationMode); Assert.IsTrue(overlay2.WasPainted); Assert.AreEqual(InterpolationMode.HighQualityBilinear, overlay2.OldInterpolationMode); }); } } }
public void LoadOverlays() { OverlayManager overlayManager = new OverlayManager(); RootList.Add(overlayManager); overlayManager.AddOverlay("hud", new Hud(this)); overlayManager.AddOverlay("inventory", new Inventory(this)); overlayManager.SwitchTo("hud"); }
public void LoadOverlays() { OverlayManager overlayManager = new OverlayManager(); RootList.Add(overlayManager); overlayManager.AddOverlay("hud", new Hud(this)); overlayManager.AddOverlay("menu", new InGameMenu(this)); overlayManager.AddOverlay("die", new Die(this, "Sprites/Overlay/spr_die")); overlayManager.AddOverlay("finish", new Die(this, "Sprites/Overlay/spr_finish")); overlayManager.SwitchTo("hud"); }
public void AddOverlay_WhenOverlayIsNotNull_AddsTheOverlay() { var overlayManager = new OverlayManager(); var overlay = new StubOverlay(); overlayManager.AddOverlay(overlay); Assert.AreElementsEqual(new[] { overlay }, overlayManager.Overlays); }
public void AddOverlay_WhenOverlayIsNotNullAndIsPresent_RemovesTheOverlay() { var overlayManager = new OverlayManager(); var overlay = new StubOverlay(); overlayManager.AddOverlay(overlay); overlayManager.RemoveOverlay(overlay); Assert.Count(0, overlayManager.Overlays); }
/// <summary> /// Gets the caption overlay to display over of screenshots images and videos. /// </summary> /// <returns>The caption overlay.</returns> public static CaptionOverlay GetCaptionOverlay() { OverlayManager overlayManager = GetOverlayManager(); DefaultCaptionOverlay defaultCaptionOverlay = (DefaultCaptionOverlay) GenericCollectionUtils.Find(overlayManager.Overlays, x => x is DefaultCaptionOverlay); if (defaultCaptionOverlay == null) { defaultCaptionOverlay = new DefaultCaptionOverlay(); overlayManager.AddOverlay(defaultCaptionOverlay); } return(defaultCaptionOverlay); }
public void ToOverlay_ReturnsACompositeOverlay() { var overlayManager = new OverlayManager(); var overlay = new OverlayThatChangesInterpolationMode(); overlayManager.AddOverlay(overlay); Overlay compositeOverlay = overlayManager.ToOverlay(); var compositeOverlayManager = new OverlayManager(); compositeOverlayManager.AddOverlay(compositeOverlay); using (Bitmap bitmap = new Bitmap(32, 32)) compositeOverlayManager.PaintOverlaysOnImage(bitmap, 0, 0); Assert.IsTrue(overlay.WasPainted); }
public void Paint() { var overlayManager = new OverlayManager(); var overlay = new CaptionOverlay() { Text = "This is some text.", HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Bottom }; overlayManager.AddOverlay(overlay); using (Bitmap bitmap = CreateBitmapWithBackground()) { overlayManager.PaintOverlaysOnImage(bitmap, 0, 0); TestLog.WriteLine("Image should contain 'This is some text.' centered at the bottom."); TestLog.EmbedImage("Image", bitmap); } }
public void AddOverlay_WhenOverlayIsNull_Throws() { var overlayManager = new OverlayManager(); Assert.Throws <ArgumentNullException>(() => overlayManager.AddOverlay(null)); }