public void show() { for (int i = 0; i < WN.Count; i++) { WN[i].show(); } if (mMP != null) { mMP.Show(); } }
public override void Show() { if (!editorPanel.IsVisible) { editorPanel.Show(); } }
public OverlayContainer createStaticImage(Vector4 posAndSize, String imageName, bool topLevel) { mGUI.tc++; MaterialPtr ptr = Wof.Misc.ViewHelper.CloneMaterial("bgui.image", "bgui.image_" + imageName + mO.Name + StringConverter.ToString(mGUI.tc)); ptr.GetBestTechnique().GetPass(0).GetTextureUnitState(0).SetTextureName(imageName); // alpha_op_ex source1 src_manual src_texture 0.5 // ptr.GetBestTechnique().GetPass(0).GetTextureUnitState(0).SetAlphaOperation(LayerBlendOperationEx.LBX_SOURCE1, LayerBlendSource.LBS_MANUAL, LayerBlendSource.LBS_TEXTURE, 0.5f); Overlay o; if (topLevel) { o = mGUI.mOTop; } else { o = mGUI.mO; } OverlayContainer x = mGUI.createOverlay(mO.Name + StringConverter.ToString(mGUI.tc) + imageName, new Vector2(posAndSize.x, posAndSize.y), new Vector2(posAndSize.z, posAndSize.w), ptr.Name, "", false, o); ptr = null; mO.AddChild(x); x.Show(); mI.Add(x); return(x); }
public Button(Vector4 D, String M, String T, Callback C, Window P, Window window) { this.window = window; text = T; x = D.x; y = D.y; w = D.z; h = D.w; mmn = M; mma = M; ResourcePtr ma = MaterialManager.Singleton.GetByName(mmn + ".active"); if (ma != null) { mma += ".active"; } ma = null; mO = P.mGUI.createOverlay(P.mO.Name + "b" + StringConverter.ToString(P.mGUI.bc++), new Vector2(x, y), new Vector2(w, h), M, "", false); mCP = P.mGUI.createOverlay(mO.Name + "c", new Vector2(GUI.OVERLAY_TITLE_MARGIN, (h - P.mGUI.mFontSize) / 2), new Vector2(w, h), "", T, false); P.mO.AddChild(mO); mO.Show(); mO.AddChild(mCP); mCP.Show(); callback = C; }
public void Update(int time) { ModelEffectsManager.Instance.UpdateEffect(time, EffectType.BulletTimeEffect); float width = ModelEffectsManager.Instance.GetEffectLevel(EffectType.BulletTimeEffect) * _width; //_barOverConta.SetPosition(_startPoint.X, _startPoint.Y - (_heigth - h)); _barOverConta.SetDimensions(width, _height); _barOverConta.Show(); // todo: timer if (width < _width * _threshold) { thresholdCrossed = true; if (blinkDelay.Milliseconds > 100) { BetaGUI.Window.ChangeContainerColour(_text, _colour2); if (_text.IsVisible) { _text.Hide(); } else { _text.Show(); } blinkDelay.Reset(); } } else { if (thresholdCrossed) { blinkDelay.Reset(); BetaGUI.Window.ChangeContainerColour(_text, _colour1); if (!_text.IsVisible) { _text.Show(); } thresholdCrossed = false; } } }
public OverlayContainer createOverlay(String N, Vector2 P, Vector2 D, String M, String C, bool A, Overlay target) { String t = "Panel"; if (C != "") { t = "TextArea"; } OverlayElement e = OverlayManager.Singleton.CreateOverlayElement(t, N + this.name + DateTime.Now.Ticks); e.MetricsMode = GuiMetricsMode.GMM_PIXELS; e.SetDimensions(D.x, D.y); e.SetPosition(0, 0); //if (M != "") // e.MaterialName = M; if (C != "") { if (A) { e.Top = OVERLAY_TITLE_MARGIN; e.Left = OVERLAY_TITLE_MARGIN; } e.Caption = C; e.SetParameter("font_name", mFont); e.SetParameter("char_height", StringConverter.ToString(mFontSize)); } OverlayContainer c = (OverlayContainer) OverlayManager.Singleton.CreateOverlayElement("Panel", name + "ContainerHack" + (oc++).ToString()); c.MetricsMode = GuiMetricsMode.GMM_PIXELS; c.SetDimensions(D.x, D.y); c.SetPosition(P.x, P.y); if (M != "") { c.MaterialName = M; } c.AddChild(e); if (A) { target.Add2D(c); c.Show(); } return(c); }
private void ConfigureContainer(OverlayContainer container, OverlayElement element, int width, int height, int posX, int posY) { container.MetricsMode = GuiMetricsMode.GMM_PIXELS; container.SetDimensions(minimapViewport.ActualWidth, minimapViewport.ActualHeight); container.SetPosition(posX, posY); container.AddChild(element); hudOverlay.Add2D(container); container.Show(); }
// zmiana zwracanego typu z void na OverlayContainer by Adam public OverlayContainer createStaticText(Vector4 D, String T, ColourValue cTop, ColourValue cBottom) { OverlayContainer x = mGUI.createOverlay(mO.Name + StringConverter.ToString(mGUI.tc++), new Vector2(D.x, D.y), new Vector2(D.z, D.w), "", T, false); ChangeContainerColour(x, cTop, cBottom); mO.AddChild(x); x.Show(); return(x); }
private void CreateMessageContainer() { // BetaGUI.GUI gui = new GUI(); // Window w = gui.createWindow(); // w.createStaticImage() backgroundElement.Hide(); iconOverlay = OverlayManager.Singleton.GetByName("Wof/MessageBar"); iconElement = OverlayManager.Singleton.GetOverlayElement("Wof/MessageBarIcon"); iconElement.MetricsMode = GuiMetricsMode.GMM_RELATIVE; iconElement.SetDimensions(radioIconWidth, radioIconWidth); iconElement.Show(); iconOverlay.Hide(); // zewnetrzny kontener ukryje wszystko iconDefaultDimesions.x = Mogre.StringConverter.ParseReal(iconElement.GetParameter("width")); iconDefaultDimesions.y = Mogre.StringConverter.ParseReal(iconElement.GetParameter("height")); messageElement = OverlayManager.Singleton.CreateOverlayElement( "TextArea", "messageElement " + DateTime.Now.Ticks); messageContainer = (OverlayContainer)OverlayManager.Singleton.CreateOverlayElement( "Panel", "messageContainer " + DateTime.Now.Ticks); messageElement.SetDimensions(mainViewport.ActualWidth, mainViewport.ActualHeight); messageElement.MetricsMode = GuiMetricsMode.GMM_PIXELS; messageElement.SetParameter("font_name", FontManager.CurrentFont); messageElement.MetricsMode = GuiMetricsMode.GMM_RELATIVE; messageElement.SetParameter("char_height", StringConverter.ToString(EngineConfig.CurrentFontSize)); messageElement.SetParameter("colour_top", "0.1 0.1 0.1"); messageElement.SetParameter("colour_bottom", "0.5 0.1 0.1"); messageElement.Caption = ""; messageContainer.MetricsMode = GuiMetricsMode.GMM_RELATIVE; messageContainer.SetDimensions(1.0f, 0.05f); // messageContainer.SetPosition(0.055f, 0.015f); messageContainer.AddChild(messageElement); messageOverlay.Add2D(messageContainer); messageContainer.Show(); }
/** Constructor * @param * name The name to be given to the widget (must be unique). * @note * If you want a transparent background, pass "" as the material. */ public Sheet(string name, string material) : base(name, new Vector4(0, 0, 1, 1), QGuiMetricsMode.QGUI_GMM_RELATIVE, QGuiMetricsMode.QGUI_GMM_RELATIVE, material, null, null) { mDefaultCharacterHeight = 1; mDefaultTextColor = ColourValue.White; mDefaultSkin = "qgui"; mAutoNameWindowCounter = 0; mMenuOverlayZOrder = 600; mVerticalAlignment = GuiVerticalAlignment.GVA_BOTTOM; mWidgetType = Widget.WidgetType.QGUI_TYPE_SHEET; mWindows.Clear(); // Sheets are always at zOrder 0. mOverlay = OverlayManager.Singleton.Create(mInstanceName + ".Overlay"); mOverlay.ZOrder = 0; mOverlay.Show(); mOverlay.Add2D(mOverlayContainer); FontManager fm = FontManager.Singleton; ResourceManager.ResourceMapIterator rmi = fm.GetResourceIterator(); if (rmi.MoveNext()) { mDefaultFont = rmi.Current.Name; } else { mDefaultFont = string.Empty; } // Create menu overlay and container mMenuOverlay = OverlayManager.Singleton.Create(mInstanceName + ".MenuOverlay"); mMenuOverlay.Show(); mMenuContainer = createOverlayContainer(mInstanceName + ".MenuContainer", ""); mMenuOverlay.Add2D(mMenuContainer); mMenuContainer.Show(); // Set zOrder very high, but leave room for containers and mouse cursor to show up correctly. mMenuOverlay.ZOrder = (ushort)mMenuOverlayZOrder; }
} // mCP here if ... public TextInput(Vector4 D, String M, String V, uint L, Window P) { x = D.x; y = D.y; w = D.z; h = D.w; value = V; mmn = M; mme = M; mma = M; length = L; ResourcePtr ma = MaterialManager.Singleton.GetByName(mmn + ".active"); if (ma != null) { mma += ".active"; } ma = null; ma = MaterialManager.Singleton.GetByName(mmn + ".active.error"); if (ma != null) { mme += ".active.error"; } ma = null; mO = P.mGUI.createOverlay(P.mO.Name + "t" + StringConverter.ToString(P.mGUI.tc++), new Vector2(x, y), new Vector2(w, h), M, "", false); mCP = P.mGUI.createOverlay(mO.Name + "c", new Vector2(0, (h - P.mGUI.mFontSize) / 2), new Vector2(w, h), "", V, false); P.mO.AddChild(mO); mO.Show(); mO.AddChild(mCP); mCP.Show(); }
public Window(string name, Vector4 dimensions, QGuiMetricsMode positionMode, QGuiMetricsMode sizeMode, string material, Widget parentWidget) : base(name, dimensions, positionMode, sizeMode, material, null, parentWidget) { mTitleBar = null; mTitleBarHidden = false; mWidgetType = Widget.WidgetType.QGUI_TYPE_WINDOW; mOverlay = OverlayManager.Singleton.Create(mInstanceName + ".Overlay"); mOverlay.ZOrder = 0; mOverlay.Show(); mZOrderValues.Add(0); // mChildrenContainer already created in Widget constructor mTitleBarContainer = createOverlayContainer(mInstanceName + ".TitleBarContainer", ""); mOverlay.Add2D(mOverlayContainer); mChildrenContainer.AddChildImpl(mTitleBarContainer); mOverlayContainer.Show(); mChildrenContainer.Show(); mTitleBarContainer.Show(); // Create TitleBar - tradition titlebar dimensions: across the top of the window Vector4 defaultTitleBarDimensions = new Vector4(0f, 0f, 1f, 0.05f / getSize(QGuiMetricsMode.QGUI_GMM_ABSOLUTE).y); mTitleBar = new TitleBar(mInstanceName + ".Titlebar", defaultTitleBarDimensions, QGuiMetricsMode.QGUI_GMM_RELATIVE, QGuiMetricsMode.QGUI_GMM_RELATIVE, mWidgetMaterial + ".titlebar", mTitleBarContainer, this); mTitleBar.enableDragging(true); mTitleBar.setDraggingWidget(this); mTitleBar.getTextWidget().enableDragging(true); mTitleBar.getTextWidget().setDraggingWidget(this); mTitleBar.setZOrderOffset(1); _addChildWidget(mTitleBar); // Now that mOverlayContainer has been created (via _init() function) we can create the borders _createBorders(); OnActivate += new ActivateEventHandler(Window_OnActivate); }
internal MouseCursor(Vector2 dimensions, string material, int RenderWidthInPixels, int RenderHeightInPixels) { instance = this; mMaterial = material; mRelativeCursorDimensions = dimensions; mRenderWidthInPixels = RenderWidthInPixels; mRenderHeightInPixels = RenderHeightInPixels; mVisible = true; mHideWhenOffScreen = true; mOnTopBorder = false; mOnBotBorder = false; mOnLeftBorder = false; mOnRightBorder = false; mPixelCursorDimensions.x = mRelativeCursorDimensions.x; // *RenderWidthInPixels; // GDZ: Prefiero al cursor en pixels mPixelCursorDimensions.y = mRelativeCursorDimensions.y; // *RenderHeightInPixels; // GDZ: Prefiero al cursor en pixels mConstraints.x = RenderWidthInPixels; mConstraints.y = RenderHeightInPixels; mPosition.x = mConstraints.x / 2; mPosition.y = mConstraints.y / 2; // Create Mouse Overlay mMouseOverlay = OverlayManager.Singleton.Create("simpleGUI_Mouse_Overlay"); mMouseOverlay.ZOrder = 649; mMouseOverlay.Show(); // Create Mouse Overlay Container mMousePointerContainer = (OverlayContainer)(OverlayManager.Singleton.CreateOverlayElement("Panel", "simpleGUI_Mouse_Container")); mMousePointerContainer.MetricsMode = GuiMetricsMode.GMM_PIXELS; mMousePointerContainer.SetPosition(mPosition.x, mPosition.y); mMousePointerContainer.SetDimensions(Mogre.Math.Ceil(mPixelCursorDimensions.x), Mogre.Math.Ceil(mPixelCursorDimensions.y)); mMousePointerContainer.MaterialName = mMaterial; mMouseOverlay.Add2D(mMousePointerContainer); mMousePointerContainer.Show(); }
public void show() { mO.Show(); }