/// <summary> /// Writes the attached property OverflowMode to the given element. /// </summary> /// <param name="element">The element to which to write the attached property.</param> /// <param name="mode">The property value to set</param> public static void SetOverflowMode(DependencyObject element, OverflowMode mode) { if (element == null) { throw new ArgumentNullException("element"); } element.SetValue(OverflowModeProperty, mode); }
private static bool IsValidOverflowMode(object o) { OverflowMode value = (OverflowMode)o; return(value == OverflowMode.AsNeeded || value == OverflowMode.Always || value == OverflowMode.Never); }
public static void SetOverflowMode(DependencyObject element, OverflowMode mode) { NoesisGUI_PINVOKE.ToolBar_SetOverflowMode(DependencyObject.getCPtr(element), (int)mode); if (NoesisGUI_PINVOKE.SWIGPendingException.Pending) { throw NoesisGUI_PINVOKE.SWIGPendingException.Retrieve(); } }
/// <summary> /// Sets the local value of the OverflowMode attached property. /// </summary> /// <param name="dependencyObject">The target Object for the value.</param> /// <param name="overflowMode">The OverflowMode setting for this Object.</param> public static void SetOverflowMode(DependencyObject dependencyObject, OverflowMode overflowMode) { // Validate the target and set the attached property. if (dependencyObject == null) { throw new ArgumentNullException("dependencyObject"); } dependencyObject.SetValue(GadgetBar.OverflowModeProperty, overflowMode); }
public static OverflowMode GetOverflowMode(DependencyObject element) { OverflowMode ret = (OverflowMode)NoesisGUI_PINVOKE.ToolBar_GetOverflowMode(DependencyObject.getCPtr(element)); if (NoesisGUI_PINVOKE.SWIGPendingException.Pending) { throw NoesisGUI_PINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public static void SetOverflowMode(DependencyObject element, OverflowMode mode) { if (element == null) { throw new ArgumentNullException("element"); } { NoesisGUI_PINVOKE.ToolBar_SetOverflowMode(DependencyObject.getCPtr(element), (int)mode); } }
public static OverflowMode GetOverflowMode(DependencyObject element) { if (element == null) { throw new ArgumentNullException("element"); } { OverflowMode ret = (OverflowMode)NoesisGUI_PINVOKE.ToolBar_GetOverflowMode(DependencyObject.getCPtr(element)); return(ret); } }
/// <summary> /// Determines if the given value represents a valid state of this property. /// </summary> /// <param name="value">The state that should be used.</param> /// <returns>True if the state is valid, otherwise false.</returns> protected override Boolean IsValid(CSSValue value) { OverflowMode mode; if (value is CSSIdentifierValue && modes.TryGetValue(((CSSIdentifierValue)value).Value, out mode)) _mode = mode; else if (value != CSSValue.Inherit) return false; return true; }
/// <summary> /// Determines if the given value represents a valid state of this property. /// </summary> /// <param name="value">The state that should be used.</param> /// <returns>True if the state is valid, otherwise false.</returns> protected override Boolean IsValid(CSSValue value) { OverflowMode mode; if (modes.TryGetValue(value, out mode)) { _mode = mode; return(true); } return(false); }
/// <summary> /// Creates a new blank machine state with the given parameters /// </summary> /// <param name="size">The size of the new memory buffer to use</param> /// <param name="mode">The overflow mode to use in the new instance</param> /// <param name="clear">Indicates whether or not to clear the allocated memory area</param> private TuringMachineState(int size, OverflowMode mode, bool clear) { _Buffer = ArrayPool <ushort> .Shared.Rent(size); Size = size; Mode = mode; if (clear) { _Buffer.AsSpan(0, size).Clear(); } }
/// <summary> /// Creates a new <see cref="Script"/> instance with the specified parameters /// </summary> /// <param name="stdin">The stdin buffer to feed the script</param> /// <param name="stdout">The expected stdout buffer for the script</param> /// <param name="memorySize">The memory size to use to run the script</param> /// <param name="overflowMode">The overflow mode to use to run the script</param> /// <param name="source">The source code of the script</param> public Script( string stdin, string stdout, int memorySize, OverflowMode overflowMode, string source) { Stdin = stdin; Stdout = stdout; MemorySize = memorySize; OverflowMode = overflowMode; Source = source; }
protected override Boolean IsValid(CSSValue value) { OverflowMode mode; if (value is CSSIdentifierValue && modes.TryGetValue(((CSSIdentifierValue)value).Value, out mode)) { _mode = mode; } else if (value != CSSValue.Inherit) { return(false); } return(true); }
/// <summary> /// Create a fixed length field from field information /// </summary> /// <param name="fi">Field definitions</param> /// <param name="length">Length of this field</param> /// <param name="overflowMode">Overflow mode of this field</param> /// <param name="align">Alignment, left or right</param> /// <param name="defaultCultureName">Default culture name used for each properties if no converter is specified otherwise. If null, the default decimal separator (".") will be used.</param> internal FixedLengthField(FieldInfo fi, int length, OverflowMode overflowMode, FieldAlignAttribute align, string defaultCultureName = null) : base(fi, defaultCultureName) { FixedMode = FixedMode.ExactLength; OverflowMode = overflowMode; Align = new FieldAlignAttribute(AlignMode.Left, ' '); FieldLength = length; if (align != null) { Align = align; } else { if (TypeHelper.IsNumericType(fi.FieldType)) { Align = new FieldAlignAttribute(AlignMode.Right, ' '); } } }
public static Pool CreatePool( GameObject original, int defaultSize, ScaleResetMode scaleResetMode = ScaleResetMode.Default, OverflowMode overflowMode = OverflowMode.Expand, bool initialize = true) { var pool = CreateInstance <Pool>(); pool.m_Object = original; pool.m_DefaultSize = defaultSize; pool.m_ScaleResetMode = scaleResetMode; pool.m_OverflowMode = overflowMode; if (initialize) { pool.Initialize(); } return(pool); }
private bool MeasureGeneratedItems(bool asNeededPass, Size constraint, bool horizontal, double maxExtent, ref Size panelDesiredSize, out double overflowExtent) { ToolBarOverflowPanel overflowPanel = ToolBarOverflowPanel; bool sendToOverflow = false; // Becomes true when the first AsNeeded does not fit bool hasOverflowItems = false; bool overflowNeedsInvalidation = false; overflowExtent = 0.0; UIElementCollection children = InternalChildren; int childrenCount = children.Count; int childrenIndex = 0; for (int i = 0; i < _generatedItemsCollection.Count; i++) { UIElement child = _generatedItemsCollection[i]; OverflowMode overflowMode = ToolBar.GetOverflowMode(child); bool asNeededMode = overflowMode == OverflowMode.AsNeeded; // MeasureGeneratedItems is called twice to do a complete measure. // The first pass measures Always and Never items -- items that // are guaranteed to be or not to be in the overflow menu. // The second pass measures AsNeeded items and determines whether // there is enough room for them in the main bar or if they should // be placed in the overflow menu. // Check here whether the overflow mode matches a mode we should be // examining in this pass. if (asNeededMode == asNeededPass) { DependencyObject visualParent = VisualTreeHelper.GetParent(child); // In non-Always overflow modes, measure for main bar placement. if ((overflowMode != OverflowMode.Always) && !sendToOverflow) { // Children may change their size depending on whether they are in the overflow // menu or not. Ensure that when we measure, we are using the main bar size. // If the item goes to overflow, this property will be updated later in this loop // when it is removed from the visual tree. ToolBar.SetIsOverflowItem(child, BooleanBoxes.FalseBox); child.Measure(constraint); Size childDesiredSize = child.DesiredSize; // If the child is an AsNeeded, check if it fits. If it doesn't then // this child and all subsequent AsNeeded children should be sent // to the overflow menu. if (asNeededMode) { double newExtent; if (horizontal) { newExtent = childDesiredSize.Width + panelDesiredSize.Width; } else { newExtent = childDesiredSize.Height + panelDesiredSize.Height; } if (DoubleUtil.GreaterThan(newExtent, maxExtent)) { // It doesn't fit, send to overflow sendToOverflow = true; } } // The child has been validated as belonging in the main bar. // Update the panel desired size dimensions, and ensure the child // is in the main bar's visual tree. if (!sendToOverflow) { if (horizontal) { panelDesiredSize.Width += childDesiredSize.Width; panelDesiredSize.Height = Math.Max(panelDesiredSize.Height, childDesiredSize.Height); } else { panelDesiredSize.Width = Math.Max(panelDesiredSize.Width, childDesiredSize.Width); panelDesiredSize.Height += childDesiredSize.Height; } if (visualParent != this) { if ((visualParent == overflowPanel) && (overflowPanel != null)) { overflowPanel.Children.Remove(child); } if (childrenIndex < childrenCount) { children.InsertInternal(childrenIndex, child); } else { children.AddInternal(child); } childrenCount++; } Debug.Assert(children[childrenIndex] == child, "InternalChildren is out of sync with _generatedItemsCollection."); childrenIndex++; } } // The child should go to the overflow menu if ((overflowMode == OverflowMode.Always) || sendToOverflow) { hasOverflowItems = true; // If a child is in the overflow menu, we don't want to keep measuring. // However, we need to calculate the MaxLength as well as set the desired height // correctly. Thus, we will use the DesiredSize of the child. There is a problem // that can occur if the child changes size while in the overflow menu and // was recently displayed. It will be measure clean, yet its DesiredSize // will not be accurate for the MaxLength calculation. if (child.MeasureDirty) { // Set this temporarily in case the size is different while in the overflow area ToolBar.SetIsOverflowItem(child, BooleanBoxes.FalseBox); child.Measure(constraint); } // Even when in the overflow, we need two pieces of information: // 1. We need to continue to track the maximum size of the non-logical direction // (i.e. height in horizontal bars). This way, ToolBars with everything in // the overflow will still have some height. // 2. We want to track how much of the space we saved by placing the child in // the overflow menu. This is used to calculate MinLength and MaxLength. Size childDesiredSize = child.DesiredSize; if (horizontal) { overflowExtent += childDesiredSize.Width; panelDesiredSize.Height = Math.Max(panelDesiredSize.Height, childDesiredSize.Height); } else { overflowExtent += childDesiredSize.Height; panelDesiredSize.Width = Math.Max(panelDesiredSize.Width, childDesiredSize.Width); } // Set the flag to indicate that the child is in the overflow menu ToolBar.SetIsOverflowItem(child, BooleanBoxes.TrueBox); // If the child is in this panel's visual tree, remove it. if (visualParent == this) { Debug.Assert(children[childrenIndex] == child, "InternalChildren is out of sync with _generatedItemsCollection."); children.RemoveNoVerify(child); childrenCount--; overflowNeedsInvalidation = true; } // If the child isnt connected to the visual tree, notify the overflow panel to pick it up. else if (visualParent == null) { overflowNeedsInvalidation = true; } } } else { // We are not measure this child in this pass. Update the index into the // visual children collection. if ((childrenIndex < childrenCount) && (children[childrenIndex] == child)) { childrenIndex++; } } } // A child was added to the overflow panel, but since we don't add it // to the overflow panel's visual collection until that panel's measure // pass, we need to mark it as measure dirty. if (overflowNeedsInvalidation && (overflowPanel != null)) { overflowPanel.InvalidateMeasure(); } return(hasOverflowItems); }
public static void SetOverflowMode(System.Windows.DependencyObject element, OverflowMode mode) { }
public static T OverflowMode <T>(this T target, OverflowMode value) where T : DependencyObject { Controls.ToolBar.SetOverflowMode(target, value); return(target); }
public void SetState(OverflowMode mode) { _mode = mode; }
internal override void Reset() { _mode = Default; }
/// <summary> /// Constructor. /// </summary> /// <param name="mode">Stacking mode.</param> /// <param name="overflow">Overflow handling mode.</param> public StackContent(StackMode mode, OverflowMode overflow) : base() { Mode = mode; Overflow = overflow; }
public static IntPtr Box_OverflowMode(OverflowMode val) { IntPtr ret = NoesisGUI_PINVOKE.Box_OverflowMode((int)val); return(ret); }
public static OverflowMode GetOverflowMode(DependencyObject element) { OverflowMode ret = (OverflowMode)NoesisGUI_PINVOKE.ToolBar_GetOverflowMode(DependencyObject.getCPtr(element)); return(ret); }
public static void SetOverflowMode(DependencyObject element, OverflowMode mode) { NoesisGUI_PINVOKE.ToolBar_SetOverflowMode(DependencyObject.getCPtr(element), (int)mode); }
internal CSSOverflowProperty() : base(PropertyNames.Overflow) { _mode = modes["visible"]; _inherited = false; }
public static IReadOnlyMachineState Create(int size, OverflowMode overflowMode) { Guard.IsBetweenOrEqualTo(size, Specs.MinimumMemorySize, Specs.MaximumMemorySize, nameof(size)); return(new TuringMachineState(size, overflowMode)); }
private async Task LoadDataAsync() { Guard.IsNotNull(Source, nameof(Source)); using (await LoadingMutex.LockAsync()) { _ExecutionTokenSource = new CancellationTokenSource(TimeSpan.FromSeconds(10)); // Execution arguments and options string stdin = Messenger.Send(new StdinRequestMessage(false)); int memorySize = SettingsService.GetValue <int>(SettingsKeys.MemorySize); OverflowMode overflowMode = SettingsService.GetValue <OverflowMode>(SettingsKeys.OverflowMode); // Run in RELEASE mode if (Breakpoints is null) { InterpreterResult result = await Task.Run(() => { return(Brainf_ckInterpreter .CreateReleaseConfiguration() .WithSource(Script !) .WithStdin(stdin) .WithMemorySize(memorySize) .WithOverflowMode(overflowMode) .WithExecutionToken(_ExecutionTokenSource.Token) .TryRun() .Value !); }); LoadResults(result); } else { _DebugTokenSource = new CancellationTokenSource(); // Run in DEBUG mode _DebugSession = await Task.Run(() => { var session = Brainf_ckInterpreter .CreateDebugConfiguration() .WithSource(Script !) .WithStdin(stdin) .WithBreakpoints(Breakpoints.Memory) .WithMemorySize(memorySize) .WithOverflowMode(overflowMode) .WithExecutionToken(_ExecutionTokenSource.Token) .WithDebugToken(_DebugTokenSource.Token) .TryRun() .Value !; session.MoveNext(); return(session); }); LoadResults(_DebugSession.Current); OnPropertyChanged(nameof(IsAtBreakpoint)); } } }
// Token: 0x06006109 RID: 24841 RVA: 0x001B3754 File Offset: 0x001B1954 private bool MeasureGeneratedItems(bool asNeededPass, Size constraint, bool horizontal, double maxExtent, ref Size panelDesiredSize, out double overflowExtent) { ToolBarOverflowPanel toolBarOverflowPanel = this.ToolBarOverflowPanel; bool flag = false; bool result = false; bool flag2 = false; overflowExtent = 0.0; UIElementCollection internalChildren = base.InternalChildren; int num = internalChildren.Count; int num2 = 0; for (int i = 0; i < this._generatedItemsCollection.Count; i++) { UIElement uielement = this._generatedItemsCollection[i]; OverflowMode overflowMode = ToolBar.GetOverflowMode(uielement); bool flag3 = overflowMode == OverflowMode.AsNeeded; if (flag3 == asNeededPass) { DependencyObject parent = VisualTreeHelper.GetParent(uielement); if (overflowMode != OverflowMode.Always && !flag) { ToolBar.SetIsOverflowItem(uielement, BooleanBoxes.FalseBox); uielement.Measure(constraint); Size desiredSize = uielement.DesiredSize; if (flag3) { double value; if (horizontal) { value = desiredSize.Width + panelDesiredSize.Width; } else { value = desiredSize.Height + panelDesiredSize.Height; } if (DoubleUtil.GreaterThan(value, maxExtent)) { flag = true; } } if (!flag) { if (horizontal) { panelDesiredSize.Width += desiredSize.Width; panelDesiredSize.Height = Math.Max(panelDesiredSize.Height, desiredSize.Height); } else { panelDesiredSize.Width = Math.Max(panelDesiredSize.Width, desiredSize.Width); panelDesiredSize.Height += desiredSize.Height; } if (parent != this) { if (parent == toolBarOverflowPanel && toolBarOverflowPanel != null) { toolBarOverflowPanel.Children.Remove(uielement); } if (num2 < num) { internalChildren.InsertInternal(num2, uielement); } else { internalChildren.AddInternal(uielement); } num++; } num2++; } } if (overflowMode == OverflowMode.Always || flag) { result = true; if (uielement.MeasureDirty) { ToolBar.SetIsOverflowItem(uielement, BooleanBoxes.FalseBox); uielement.Measure(constraint); } Size desiredSize2 = uielement.DesiredSize; if (horizontal) { overflowExtent += desiredSize2.Width; panelDesiredSize.Height = Math.Max(panelDesiredSize.Height, desiredSize2.Height); } else { overflowExtent += desiredSize2.Height; panelDesiredSize.Width = Math.Max(panelDesiredSize.Width, desiredSize2.Width); } ToolBar.SetIsOverflowItem(uielement, BooleanBoxes.TrueBox); if (parent == this) { internalChildren.RemoveNoVerify(uielement); num--; flag2 = true; } else if (parent == null) { flag2 = true; } } } else if (num2 < num && internalChildren[num2] == uielement) { num2++; } } if (flag2 && toolBarOverflowPanel != null) { toolBarOverflowPanel.InvalidateMeasure(); } return(result); }
/// <summary> /// Creates a new blank machine state with the given parameters /// </summary> /// <param name="size">The size of the new memory buffer to use</param> /// <param name="mode">The overflow mode to use in the new instance</param> public TuringMachineState(int size, OverflowMode mode) : this(size, mode, true) { }
/// <summary> /// Constructor. /// </summary> /// <param name="mode">Stacking mode.</param> /// <param name="overflow">Overflow handling mode.</param> public StackContent( StackMode mode, OverflowMode overflow ) : base() { Mode = mode; Overflow = overflow; }
public static OverflowMode Unbox_OverflowMode(IntPtr val) { OverflowMode ret = (OverflowMode)NoesisGUI_PINVOKE.Unbox_OverflowMode(val); return(ret); }
internal override void Reset() { _mode = OverflowMode.Visible; }