protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectStove>(); stations.Add <ObjectStoveElectric>(); duration = CraftingDuration.Short; inputItems.Add <ItemCarrot>(count: 5); inputItems.Add <ItemChiliPepper>(count: 3); inputItems.Add <ItemSalt>(count: 2); outputItems.Add <ItemCarrotGrilled>(count: 3); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectChemicalLab>(); duration = CraftingDuration.Short; inputItems.Add <ItemKeinite>(count: 50); inputItems.Add <ItemVialBiomaterial>(count: 10); inputItems.Add <ItemSlime>(count: 50); inputItems.Add <ItemInsectMeatRaw>(count: 10); outputItems.Add <ItemVehicleSwarmLauncher>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectArmorerWorkbench>(); duration = CraftingDuration.Medium; inputItems.Add <ItemIngotSteel>(count: 35); inputItems.Add <ItemIngotCopper>(count: 15); inputItems.Add <ItemLeather>(count: 2); inputItems.Add <ItemRope>(count: 2); outputItems.Add <ItemMetalHelmetClosed>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectArmorerWorkbench>(); duration = CraftingDuration.Medium; inputItems.Add <ItemIngotSteel>(count: 10); inputItems.Add <ItemPlastic>(count: 10); inputItems.Add <ItemComponentsElectronic>(count: 10); inputItems.Add <ItemGlassRaw>(count: 10); outputItems.Add <ItemHelmetNightVision>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectMedicalLab>(); duration = CraftingDuration.Long; inputItems.Add <ItemIngotSteel>(count: 50); inputItems.Add <ItemIngotCopper>(count: 25); inputItems.Add <ItemComponentsHighTech>(count: 5); inputItems.Add <ItemComponentsOptical>(count: 5); outputItems.Add <ItemBiomaterialCollector>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectCookingTable>(); stations.Add <ObjectMedicalLab>(); duration = CraftingDuration.Short; inputItems.Add <ItemHerbGreen>(count: 2); inputItems.Add <ItemMushroomRust>(count: 1); inputItems.Add <ItemWaterbulb>(count: 1); outputItems.Add <ItemRemedyHerbal>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectStove>(); stations.Add <ObjectStoveElectric>(); duration = CraftingDuration.Medium; inputItems.Add <ItemCannedBeans>(count: 1); inputItems.Add <ItemBeer>(count: 1); inputItems.Add <ItemChiliPepper>(count: 2); outputItems.Add <ItemChiliBeans>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectWeaponWorkbench>(); duration = CraftingDuration.VeryShort; inputItems.Add <ItemIngotSteel>(count: 2); inputItems.Add <ItemIngotCopper>(count: 2); inputItems.Add <ItemFormulatedGunpowder>(count: 25); inputItems.Add <ItemComponentsIndustrialChemicals>(count: 5); outputItems.Add <ItemAmmo300Incendiary>(count: 20); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectArmorerWorkbench>(); duration = CraftingDuration.Medium; inputItems.Add <ItemIngotCopper>(count: 10); inputItems.Add <ItemLeather>(count: 10); inputItems.Add <ItemWire>(count: 10); inputItems.Add <ItemGlassRaw>(count: 10); outputItems.Add <ItemHelmetMiner>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectStove>(); stations.Add <ObjectStoveElectric>(); duration = CraftingDuration.Short; inputItems.Add <ItemPasta>(count: 2); inputItems.Add <ItemEggsRaw>(count: 1); inputItems.Add <ItemMeatRoasted>(count: 1); inputItems.Add <ItemCheese>(count: 1); outputItems.Add <ItemCarbonara>(count: 2); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectStove>(); stations.Add <ObjectStoveElectric>(); duration = CraftingDuration.Medium; inputItems.Add <ItemMeatRaw>(count: 4); inputItems.Add <ItemMushroomPennyBun>(count: 2); inputItems.Add <ItemChiliPepper>(count: 2); inputItems.Add <ItemSpices>(count: 1); outputItems.Add <ItemStew>(count: 2); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectMedicalLab>(); stations.Add <ObjectCookingTable>(); duration = CraftingDuration.Short; inputItems.Add <ItemHerbGreen>(count: 5); inputItems.Add <ItemHerbRed>(count: 2); inputItems.Add <ItemHerbPurple>(count: 2); inputItems.Add <ItemToxin>(count: 2); outputItems.Add <ItemAntiMutation>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectWeaponWorkbench>(); duration = CraftingDuration.VeryLong; inputItems.Add <ItemIngotCopper>(count: 120); inputItems.Add <ItemPlastic>(count: 40); inputItems.Add <ItemComponentsOptical>(count: 20); inputItems.Add <ItemComponentsHighTech>(count: 5); inputItems.Add <ItemPowerCell>(count: 1); outputItems.Add <ItemLaserRifle>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectArmorerWorkbench>(); duration = CraftingDuration.Medium; inputItems.Add <ItemIngotIron>(count: 40); inputItems.Add <ItemIngotCopper>(count: 15); inputItems.Add <ItemFluxPowder>(count: 25); inputItems.Add <ItemLeather>(count: 2); inputItems.Add <ItemRope>(count: 2); outputItems.Add <ItemMetalChestplate>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan craftDuration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectCookingTable>(); craftDuration = CraftingDuration.Short; inputItems.Add <ItemRiceCooked>(count: 2); inputItems.Add <ItemFishFilletRed>(count: 1); inputItems.Add <ItemFishFilletWhite>(count: 1); inputItems.Add <ItemSalt>(count: 1); inputItems.Add <ItemSpices>(count: 1); outputItems.Add <ItemSushi>(count: 2); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectCookingTable>(); duration = CraftingDuration.Short; inputItems.Add <ItemCanEmpty>(count: 1); inputItems.Add <ItemPreservative>(count: 1); inputItems.Add <ItemInsectMeatRaw>(count: 4); inputItems.Add <ItemBones>(count: 2); inputItems.Add <ItemSlime>(count: 2); outputItems.Add <ItemCannedMixedMeat>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectWorkbench>(); duration = CraftingDuration.Short; inputItems.Add <ItemIngotSteel>(count: 50); inputItems.Add <ItemStructuralPlating>(count: 5); inputItems.Add <ItemUniversalActuator>(count: 5); inputItems.Add <ItemComponentsHighTech>(count: 5); inputItems.Add <ItemBatteryHeavyDuty>(count: 1); outputItems.Add <ItemVehicleRepairKit>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectWeaponWorkbench>(); duration = CraftingDuration.Short; inputItems.Add <ItemBlackpowder>(count: 500); inputItems.Add <ItemIngotCopper>(count: 50); inputItems.Add <ItemPaper>(count: 100); inputItems.Add <ItemOilpod>(count: 20); inputItems.Add <ItemRubberVulcanized>(count: 10); outputItems.Add <ItemBombPrimitive>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectMedicalLab>(); duration = CraftingDuration.Medium; inputItems.Add <ItemComponentsPharmaceutical>(count: 10); inputItems.Add <ItemBandage>(count: 1); inputItems.Add <ItemHerbGreen>(count: 2); inputItems.Add <ItemHerbRed>(count: 2); inputItems.Add <ItemHerbPurple>(count: 2); outputItems.Add <ItemMedkit>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectArmorerWorkbench>(); duration = CraftingDuration.VeryLong; inputItems.Add <ItemIngotSteel>(count: 100); inputItems.Add <ItemAramidFiber>(count: 20); inputItems.Add <ItemKeinite>(count: 20); inputItems.Add <ItemComponentsHighTech>(count: 10); inputItems.Add <ItemBallisticPlate>(count: 10); outputItems.Add <ItemSuperHeavySuit>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectChemicalLab>(); duration = CraftingDuration.Long; inputItems.Add <ItemPaper>(count: 40); inputItems.Add <ItemSalt>(count: 25); inputItems.Add <ItemAsh>(count: 25); inputItems.Add <ItemIngotCopper>(count: 10); inputItems.Add <ItemCoal>(count: 5); outputItems.Add <ItemBatteryDisposable>(count: 10); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectStove>(); stations.Add <ObjectStoveElectric>(); duration = CraftingDuration.Medium; inputItems.Add <ItemDough>(count: 2); inputItems.Add <ItemSalami>(count: 1); inputItems.Add <ItemPineapple>(count: 1); inputItems.Add <ItemSpices>(count: 1); outputItems.Add <ItemPizzaPineapple>(count: 2); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectStove>(); stations.Add <ObjectStoveElectric>(); duration = CraftingDuration.Medium; inputItems.Add <ItemFishFilletWhite>(count: 2); inputItems.Add <ItemFishFilletRed>(count: 1); inputItems.Add <ItemCarrot>(count: 1); inputItems.Add <ItemSpices>(count: 1); outputItems.Add <ItemUkha>(count: 2); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectMedicalLab>(); duration = CraftingDuration.Medium; inputItems.Add <ItemComponentsPharmaceutical>(count: 10); inputItems.Add <ItemHerbGreen>(count: 2); inputItems.Add <ItemHerbRed>(count: 2); inputItems.Add <ItemIngotCopper>(count: 1); inputItems.Add <ItemGlassRaw>(count: 5); outputItems.Add <ItemStimpack>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectWorkbench>(); duration = CraftingDuration.Long; inputItems.Add <ItemGlassRaw>(count: 25); inputItems.Add <ItemWire>(count: 25); inputItems.Add <ItemPlastic>(count: 25); inputItems.Add <ItemComponentsOptical>(count: 20); inputItems.Add <ItemComponentsElectronic>(count: 10); outputItems.Add <ItemSolarPanel>(count: 1); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectArmorerWorkbench>(); duration = CraftingDuration.Long; inputItems.Add <ItemIngotSteel>(count: 25); inputItems.Add <ItemAramidFiber>(count: 40); inputItems.Add <ItemTarpaulin>(count: 50); inputItems.Add <ItemBallisticPlate>(count: 2); inputItems.Add <ItemComponentsElectronic>(count: 20); outputItems.Add <ItemApartSuit>(); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectStove>(); stations.Add <ObjectStoveElectric>(); duration = CraftingDuration.Medium; inputItems.Add <ItemDough>(count: 5); inputItems.Add <ItemJamBerries>(count: 3); inputItems.Add <ItemSugar>(count: 3); inputItems.Add <ItemEggsRaw>(count: 1); outputItems.Add <ItemPieBerry>(count: 3); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectMineralProcessingPlant>(); duration = CraftingDuration.VeryShort; inputItems.Add <ItemStone>(count: 25); outputItems.Add <ItemSand>(count: 25); this.Icon = ClientItemIconHelper.CreateComposedIcon( name: this.Id + "Icon", primaryIcon: GetItem <ItemSand>().Icon, secondaryIcon: GetItem <ItemStone>().Icon); }
protected override void SetupRecipe( StationsList stations, out TimeSpan craftDuration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectCookingTable>(); craftDuration = CraftingDuration.VeryShort; inputItems.Add <ItemCorn>(count: 1); outputItems.Add <ItemCookingOil>(count: 1); this.Icon = ClientItemIconHelper.CreateComposedIcon( name: this.Id + "Icon", primaryIcon: GetItem <ItemCookingOil>().Icon, secondaryIcon: GetItem <ItemCorn>().Icon); }
protected override void SetupRecipe( StationsList stations, out TimeSpan duration, InputItems inputItems, OutputItems outputItems) { stations.Add <ObjectWorkbench>(); duration = CraftingDuration.Short; inputItems.Add <ItemPlastic>(count: 5); outputItems.Add <ItemCanisterEmpty>(count: 5); this.Icon = ClientItemIconHelper.CreateComposedIcon( name: this.Id + "Icon", primaryIcon: GetItem <ItemCanisterEmpty>().Icon, secondaryIcon: GetItem <ItemPlastic>().Icon); }