void Update() { var data = OscMaster.GetData("/audio/loud"); if (data != null) { var loud = (float)data[0]; transform.localScale = Vector3.one * loud; Debug.Log(loud); } if (OscMaster.HasData("/audio/attack")) { Camera.main.backgroundColor = Color.red; OscMaster.Remove("/audio/attack"); } else { Camera.main.backgroundColor = new Color(0.2f, 0.3f, 0.5f, 1.0f); } }