public void Dispose() { OscReceiver.Dispose(); OscAddressManager.Dispose(); }
// OnDestroy is called when the object is destroyed public void OnDestroy() { Disconnect(); m_Manager.Dispose(); }
public void Dispose() { OscReceiver.Dispose(); OscAddressManager.Dispose(); }
// OnDestroy is called when the object is destroyed public void OnDestroy() { Disconnect(); m_Manager.Dispose(); }