//Start is nothing void Start() { origami3Script = origami3.GetComponent<Origami3>(); }
// Use this for initialization void Start() { TextureSetting(); origami3Script = origami3.GetComponent<Origami3>(); notePhotoMaterial1 = paperPhoto1.GetComponent<Renderer>().material; notePhotoMaterial2 = paperPhoto2.GetComponent<Renderer>().material; notePhotoMaterial3 = paperPhoto3.GetComponent<Renderer>().material; notePhotoMaterial4 = paperPhoto4.GetComponent<Renderer>().material; fallPhotoMaterial = fallPhoto.GetComponent<Renderer>().material; japonicaNoteFirstPosition = japonicaNote.transform.position; }