public OriComponent(LiveSplitState state) { try { mem = new OriMemory(); settings = new OriSettings(this); mem.AddLogItems(keys); mapDisplay = new LayoutComponent("LiveSplit.OriDE.dll", new OriMapDisplayComponent(mem)); foreach (string key in keys) { currentValues[key] = ""; } if (state != null) { Model = new TimerModel() { CurrentState = state }; state.OnReset += OnReset; state.OnPause += OnPause; state.OnResume += OnResume; state.OnStart += OnStart; state.OnSplit += OnSplit; state.OnUndoSplit += OnUndoSplit; state.OnSkipSplit += OnSkipSplit; } } catch (Exception ex) { Console.WriteLine(ex.ToString()); } }
public OriManager() { this.DoubleBuffered = true; InitializeComponent(); Memory = new OriMemory(); Thread t = new Thread(UpdateLoop); t.IsBackground = true; t.Start(); }
public OriManager() { this.DoubleBuffered = true; kbHook = new KeyboardHook(KeyboardHook.Parameters.PassAllKeysToNextApp); kbHook.KeyIntercepted += KeyhookPress; InitializeComponent(); Memory = new OriMemory(); Thread t = new Thread(UpdateLoop); t.IsBackground = true; t.Start(); }
public OriComponent() { try { mem = new OriMemory(); settings = new OriSettings(this); mem.AddLogItems(keys); mapDisplay = new LayoutComponent("LiveSplit.OriDE.dll", new OriMapDisplayComponent(mem)); foreach (string key in keys) { currentValues[key] = ""; } } catch (Exception ex) { Console.WriteLine(ex.ToString()); } }
public OriHitboxDisplay(OriState state) { try { InitializeComponent(); reader = state.oriMemory; OriInfo.Visibility = Visibility.Visible; Thread worker = new Thread(UpdateUI); worker.IsBackground = true; worker.Name = "UI Worker"; worker.Start(); } catch (Exception e) { System.Windows.MessageBox.Show("Error loading program: " + e.ToString()); Close(); } }
public OriComponent() { try { textInfo = new InfoTextComponent("0%", "Swamp 0.00%"); textInfo.LongestString = "Valley Of The Wind - 100.00%"; mem = new OriMemory(); settings = new OriSettings(this); mem.AddLogItems(keys); foreach (string key in keys) { currentValues[key] = ""; } } catch (Exception ex) { Console.WriteLine(ex.ToString()); } }
public void Loop() { try { bool isNowOpen = (oriMemory.HookProcess() && !oriMemory.proc.HasExited); if (isNowOpen != isOpen) { if (!isNowOpen) { inGame = false; LogWriter.WriteLine("ori.exe is unavailable."); } else { LogWriter.WriteLine("ori.exe is available."); } isOpen = isNowOpen; } if (isOpen) { Pulse(); } } catch (Exception e) { if (this.exceptionsCaught < 10 && this.totalExceptionsCaught < 30) { this.exceptionsCaught++; this.totalExceptionsCaught++; LogWriter.WriteLine("Exception #{0}: {1}", this.exceptionsCaught, e.ToString()); } else if (this.totalExceptionsCaught < 30) { LogWriter.WriteLine("Too many exceptions, rebooting autosplitter."); this.oriMemory.Dispose(); this.oriMemory = new OriMemory(); this.exceptionsCaught = 0; } else if (this.totalExceptionsCaught == 30) { LogWriter.WriteLine("Too many total exceptions, no longer logging them."); this.totalExceptionsCaught++; } } }
public OriMapDisplayComponent(OriMemory memory) { textInfo = new InfoTextComponent("0%", "Swamp 0.00%"); textInfo.LongestString = "Valley Of The Wind - 100.00%"; this.memory = memory; }
public void Loop() { try { bool isNowOpen = (oriMemory.HookProcess() && !oriMemory.proc.HasExited); if (isNowOpen != isOpen) { if (!isNowOpen) { inGame = false; LogWriter.WriteLine("ori.exe is unavailable."); } else { LogWriter.WriteLine("ori.exe is available."); } isOpen = isNowOpen; } if (isOpen) Pulse(); } catch (Exception e) { if (this.exceptionsCaught < 10 && this.totalExceptionsCaught < 30) { this.exceptionsCaught++; this.totalExceptionsCaught++; LogWriter.WriteLine("Exception #{0}: {1}", this.exceptionsCaught, e.ToString()); } else if (this.totalExceptionsCaught < 30) { LogWriter.WriteLine("Too many exceptions, rebooting autosplitter."); this.oriMemory.Dispose(); this.oriMemory = new OriMemory(); this.exceptionsCaught = 0; } else if (this.totalExceptionsCaught == 30) { LogWriter.WriteLine("Too many total exceptions, no longer logging them."); this.totalExceptionsCaught++; } } }
public OriState() { oriMemory = new OriMemory(); oriTriggers = new OriTriggers(); }