public void Should_Have_Gap_With_No_Tail_No_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); var scheduleItem = new ProgramScheduleItemOne { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = null, FallbackFiller = null }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerOne(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(1)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(1); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); }
public void Should_Not_Crash_Mid_Roll_One_Chapter() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); var scheduleItem = new ProgramScheduleItemOne { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = null, FallbackFiller = null, MidRollFiller = new FillerPreset { FillerKind = FillerKind.MidRoll, FillerMode = FillerMode.Pad, PadToNearestMinute = 15 } }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); Dictionary <CollectionKey, IMediaCollectionEnumerator> enumerators = CollectionEnumerators( scheduleItem, enumerator); // too lazy to make another enumerator for the filler that we don't want enumerators.Add(CollectionKey.ForFillerPreset(scheduleItem.MidRollFiller), enumerator); List <PlayoutItem> playoutItems = Scheduler() .AddFiller( startState, enumerators, scheduleItem, new PlayoutItem(), new List <MediaChapter> { new() });
public void Should_Not_Crash_Mid_Roll_Zero_Chapters() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); var scheduleItem = new ProgramScheduleItemOne { MidRollFiller = new FillerPreset { FillerKind = FillerKind.MidRoll, FillerMode = FillerMode.Pad, PadToNearestMinute = 15 } }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); List <PlayoutItem> playoutItems = Scheduler() .AddFiller( startState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, new PlayoutItem(), new List <MediaChapter>()); playoutItems.Count.Should().Be(1); }
public void Should_Have_No_Gap_With_Exact_Post_Roll_Pad_With_Chapters() { Collection collectionOne = TwoItemCollection(1, 2, new TimeSpan(2, 45, 0), 2); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(5)); Collection collectionThree = TwoItemCollection(5, 6, TimeSpan.FromMinutes(1)); var scheduleItem = new ProgramScheduleItemOne { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlaybackOrder = PlaybackOrder.Chronological, PostRollFiller = new FillerPreset { FillerKind = FillerKind.PostRoll, FillerMode = FillerMode.Pad, PadToNearestMinute = 30, Collection = collectionTwo, CollectionId = collectionTwo.Id }, FallbackFiller = new FillerPreset { FillerKind = FillerKind.Fallback, Collection = collectionThree, CollectionId = collectionThree.Id } }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var enumerator3 = new ChronologicalMediaCollectionEnumerator( collectionThree.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerOne(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators( scheduleItem, enumerator1, scheduleItem.PostRollFiller, enumerator2, scheduleItem.FallbackFiller, enumerator3), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(1); enumerator3.State.Index.Should().Be(0); playoutItems.Count.Should().Be(4); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(3); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.PostRoll); playoutItems[2].MediaItemId.Should().Be(4); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 50, 0))); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.PostRoll); playoutItems[3].MediaItemId.Should().Be(3); playoutItems[3].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 55, 0))); playoutItems[3].GuideGroup.Should().Be(1); playoutItems[3].FillerKind.Should().Be(FillerKind.PostRoll); }
public void Should_Not_Have_Gap_Duration_Tail_Mode_Filler_With_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(4)); Collection collectionThree = TwoItemCollection(5, 6, TimeSpan.FromMinutes(1)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Filler, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = new FillerPreset { FillerKind = FillerKind.Tail, Collection = collectionTwo, CollectionId = collectionTwo.Id }, FallbackFiller = new FillerPreset { FillerKind = FillerKind.Fallback, Collection = collectionThree, CollectionId = collectionThree.Id } }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var enumerator3 = new ChronologicalMediaCollectionEnumerator( collectionThree.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerDuration(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators( scheduleItem, enumerator1, scheduleItem.TailFiller, enumerator2, scheduleItem.FallbackFiller, enumerator3), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(4); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(1); enumerator3.State.Index.Should().Be(1); playoutItems.Count.Should().Be(7); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[0].GuideFinish.HasValue.Should().BeFalse(); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(2); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[1].GuideFinish.HasValue.Should().BeFalse(); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(3); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[2].GuideFinish.HasValue.Should().BeTrue(); playoutItems[3].MediaItemId.Should().Be(3); playoutItems[3].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutItems[3].GuideGroup.Should().Be(3); playoutItems[3].FillerKind.Should().Be(FillerKind.Tail); playoutItems[3].GuideFinish.HasValue.Should().BeFalse(); playoutItems[4].MediaItemId.Should().Be(4); playoutItems[4].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 49, 0))); playoutItems[4].GuideGroup.Should().Be(3); playoutItems[4].FillerKind.Should().Be(FillerKind.Tail); playoutItems[4].GuideFinish.HasValue.Should().BeFalse(); playoutItems[5].MediaItemId.Should().Be(3); playoutItems[5].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 53, 0))); playoutItems[5].GuideGroup.Should().Be(3); playoutItems[5].FillerKind.Should().Be(FillerKind.Tail); playoutItems[5].GuideFinish.HasValue.Should().BeFalse(); playoutItems[6].MediaItemId.Should().Be(5); playoutItems[6].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 57, 0))); playoutItems[6].GuideGroup.Should().Be(3); playoutItems[6].FillerKind.Should().Be(FillerKind.Fallback); playoutItems[6].GuideFinish.HasValue.Should().BeFalse(); }
public void Should_Fill_Exact_Duration_CustomTitle() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.None, PlaybackOrder = PlaybackOrder.Chronological, CustomTitle = "Custom Title" }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerDuration(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(2); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[0].GuideFinish.HasValue.Should().BeFalse(); playoutItems[0].CustomTitle.Should().Be("Custom Title"); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddHours(1)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[1].GuideFinish.HasValue.Should().BeFalse(); playoutItems[1].CustomTitle.Should().Be("Custom Title"); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.AddHours(2)); playoutItems[2].GuideGroup.Should().Be(1); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[2].GuideFinish.HasValue.Should().BeTrue(); playoutItems[2].CustomTitle.Should().Be("Custom Title"); }
public void Should_Have_Gap_Duration_Tail_Mode_Offline_No_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); var scheduleItem = new ProgramScheduleItemDuration { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlayoutDuration = TimeSpan.FromHours(3), TailMode = TailMode.Offline, PlaybackOrder = PlaybackOrder.Chronological }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerDuration(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); // duration block should end after exact duration, with gap playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 45, 0))); playoutBuilderState.NextGuideGroup.Should().Be(4); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[0].GuideFinish.HasValue.Should().BeFalse(); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(2); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[1].GuideFinish.HasValue.Should().BeFalse(); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(1, 50, 0))); playoutItems[2].GuideGroup.Should().Be(3); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[2].GuideFinish.HasValue.Should().BeTrue(); }
public void Should_Not_Have_Gap_With_Unused_Tail_And_Unused_Fallback() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(4)); Collection collectionThree = TwoItemCollection(5, 6, TimeSpan.FromMinutes(1)); var scheduleItem = new ProgramScheduleItemMultiple { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = new FillerPreset { FillerKind = FillerKind.Tail, Collection = collectionTwo, CollectionId = collectionTwo.Id }, FallbackFiller = new FillerPreset { FillerKind = FillerKind.Fallback, Collection = collectionThree, CollectionId = collectionThree.Id }, Count = 3 }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var enumerator3 = new ChronologicalMediaCollectionEnumerator( collectionThree.MediaItems, new CollectionEnumeratorState()); var collectionMediaItems = new Dictionary <CollectionKey, List <MediaItem> > { { CollectionKey.ForScheduleItem(scheduleItem), collectionOne.MediaItems }, { CollectionKey.ForFillerPreset(scheduleItem.TailFiller), collectionTwo.MediaItems }, { CollectionKey.ForFillerPreset(scheduleItem.FallbackFiller), collectionThree.MediaItems } }.ToMap(); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerMultiple(collectionMediaItems, new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators( scheduleItem, enumerator1, scheduleItem.TailFiller, enumerator2, scheduleItem.FallbackFiller, enumerator3), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(4); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(0); enumerator3.State.Index.Should().Be(0); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddHours(1)); playoutItems[1].GuideGroup.Should().Be(2); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.AddHours(2)); playoutItems[2].GuideGroup.Should().Be(3); playoutItems[2].FillerKind.Should().Be(FillerKind.None); }
public void Should_Fill_Exactly_To_Next_Schedule_Item() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); var scheduleItem = new ProgramScheduleItemMultiple { Id = 1, Index = 1, CollectionType = ProgramScheduleItemCollectionType.Collection, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = null, FallbackFiller = null, Count = 3 }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( new List <ProgramScheduleItem> { scheduleItem }, new CollectionEnumeratorState()); var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var collectionMediaItems = new Dictionary <CollectionKey, List <MediaItem> > { { CollectionKey.ForScheduleItem(scheduleItem), collectionOne.MediaItems } }.ToMap(); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerMultiple(collectionMediaItems, new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(4); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(0); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddHours(1)); playoutItems[1].GuideGroup.Should().Be(2); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.AddHours(2)); playoutItems[2].GuideGroup.Should().Be(3); playoutItems[2].FillerKind.Should().Be(FillerKind.None); }
public void Should_Fill_Exactly_To_Next_Schedule_Item_Flood() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromHours(1)); var scheduleItem = new ProgramScheduleItemFlood { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlaybackOrder = PlaybackOrder.Chronological, TailFiller = null, FallbackFiller = null }; var enumerator = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var sortedScheduleItems = new List <ProgramScheduleItem> { scheduleItem, // this caused trouble with the peek logic and the IsFlood flag new ProgramScheduleItemFlood { StartTime = TimeSpan.FromHours(3) } }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( sortedScheduleItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerFlood(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators(scheduleItem, enumerator), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(4); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(1); enumerator.State.Index.Should().Be(1); playoutItems.Count.Should().Be(3); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(2); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddHours(1)); playoutItems[1].GuideGroup.Should().Be(2); playoutItems[1].FillerKind.Should().Be(FillerKind.None); playoutItems[2].MediaItemId.Should().Be(1); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.AddHours(2)); playoutItems[2].GuideGroup.Should().Be(3); playoutItems[2].FillerKind.Should().Be(FillerKind.None); }
public void Should_Fill_Exactly_To_Next_Schedule_Item_With_Post_Roll_Multiple_One() { Collection collectionOne = TwoItemCollection(1, 2, TimeSpan.FromMinutes(55)); Collection collectionTwo = TwoItemCollection(3, 4, TimeSpan.FromMinutes(5)); var scheduleItem = new ProgramScheduleItemFlood { Id = 1, Index = 1, Collection = collectionOne, CollectionId = collectionOne.Id, StartTime = null, PlaybackOrder = PlaybackOrder.Chronological, PostRollFiller = new FillerPreset { FillerKind = FillerKind.PostRoll, FillerMode = FillerMode.Count, Count = 1, Collection = collectionTwo, CollectionId = collectionTwo.Id }, TailFiller = null, FallbackFiller = null }; var enumerator1 = new ChronologicalMediaCollectionEnumerator( collectionOne.MediaItems, new CollectionEnumeratorState()); var enumerator2 = new ChronologicalMediaCollectionEnumerator( collectionTwo.MediaItems, new CollectionEnumeratorState()); var sortedScheduleItems = new List <ProgramScheduleItem> { scheduleItem, NextScheduleItem }; var scheduleItemsEnumerator = new OrderedScheduleItemsEnumerator( sortedScheduleItems, new CollectionEnumeratorState()); PlayoutBuilderState startState = StartState(scheduleItemsEnumerator); var scheduler = new PlayoutModeSchedulerFlood(new Mock <ILogger>().Object); (PlayoutBuilderState playoutBuilderState, List <PlayoutItem> playoutItems) = scheduler.Schedule( startState, CollectionEnumerators(scheduleItem, enumerator1, scheduleItem.PostRollFiller, enumerator2), scheduleItem, NextScheduleItem, HardStop(scheduleItemsEnumerator)); playoutBuilderState.CurrentTime.Should().Be(startState.CurrentTime.AddHours(3)); playoutItems.Last().FinishOffset.Should().Be(playoutBuilderState.CurrentTime); playoutBuilderState.NextGuideGroup.Should().Be(4); playoutBuilderState.DurationFinish.IsNone.Should().BeTrue(); playoutBuilderState.InFlood.Should().BeFalse(); playoutBuilderState.MultipleRemaining.IsNone.Should().BeTrue(); playoutBuilderState.InDurationFiller.Should().BeFalse(); playoutBuilderState.ScheduleItemsEnumerator.State.Index.Should().Be(1); enumerator1.State.Index.Should().Be(1); enumerator2.State.Index.Should().Be(1); playoutItems.Count.Should().Be(6); playoutItems[0].MediaItemId.Should().Be(1); playoutItems[0].StartOffset.Should().Be(startState.CurrentTime); playoutItems[0].GuideGroup.Should().Be(1); playoutItems[0].FillerKind.Should().Be(FillerKind.None); playoutItems[1].MediaItemId.Should().Be(3); playoutItems[1].StartOffset.Should().Be(startState.CurrentTime.AddMinutes(55)); playoutItems[1].GuideGroup.Should().Be(1); playoutItems[1].FillerKind.Should().Be(FillerKind.PostRoll); playoutItems[2].MediaItemId.Should().Be(2); playoutItems[2].StartOffset.Should().Be(startState.CurrentTime.AddHours(1)); playoutItems[2].GuideGroup.Should().Be(2); playoutItems[2].FillerKind.Should().Be(FillerKind.None); playoutItems[3].MediaItemId.Should().Be(4); playoutItems[3].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(1, 55, 0))); playoutItems[3].GuideGroup.Should().Be(2); playoutItems[3].FillerKind.Should().Be(FillerKind.PostRoll); playoutItems[4].MediaItemId.Should().Be(1); playoutItems[4].StartOffset.Should().Be(startState.CurrentTime.AddHours(2)); playoutItems[4].GuideGroup.Should().Be(3); playoutItems[4].FillerKind.Should().Be(FillerKind.None); playoutItems[5].MediaItemId.Should().Be(3); playoutItems[5].StartOffset.Should().Be(startState.CurrentTime.Add(new TimeSpan(2, 55, 0))); playoutItems[5].GuideGroup.Should().Be(3); playoutItems[5].FillerKind.Should().Be(FillerKind.PostRoll); }