public void Setup(ForceObjectStartSpawnParameters _forceObjectStartSpawnParameters) { PlayerMovementManager = new PlayerMovementManager(this.transform); ForceObjectsManager = new ForceObjectsManager(this, _forceObjectStartSpawnParameters); OrbitationWheel = ObjectSpawner.SpawnOrbitationWheel(this.transform.position); OrbitationWheel.transform.SetParent(transform); }
public OrbitationWheel SpawnOrbitationWheel(Vector2 _position) { OrbitationWheel spawnedOrbiationWheel = InstantiateModule.InstantiateObjectWithScript <OrbitationWheel>(PrefabCollection.OrbitationWheel); spawnedOrbiationWheel.Setup(); spawnedOrbiationWheel.transform.position = _position; return(spawnedOrbiationWheel); }
public void SetupPlayersOrbitationWheel(OrbitationWheel _orbitationWheel) { OrbitationWheelOfTargetedObject = _orbitationWheel; }