public void PreformBehaviour() { if (State == BomberState.FreeState) { ; } else if (State == BomberState.PreformingStartupKick) { PreformStartupKick(); } else if (State == BomberState.MovingTowardsPlayer) { PreformMoveTowardsPlayer(); } else if (State == BomberState.Bombing) { PrefromBombing(); } else if (State == BomberState.DestructingAerial) { PrefromDestrctingAerial(); } else if (State == BomberState.DestructingTarget) { PreformDestructingTarget(); } OrbitatingSpawnKickTargetPoint.Rotate(OrbiatingSpawnKickPointSpeed); }
public void PreformBehaviour() { OrbitatingSpawnKickTargetPoint.Rotate(OrbiatingSpawnKickPointSpeed); }