private static void Game_OnTick(EventArgs args) { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { OrbManager.Combo(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { OrbManager.Harass(); } /*if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) * { * OrbManager.WaveClear(); * } * if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) * { * OrbManager.LastHit(); * }*/ if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee)) { OrbManager.Flee(); } }