public override void Orbwalking_BeforeAttack(Orb.Orbwalking.BeforeAttackEventArgs args) { if (!args.Unit.IsMe) { return; } if ((LaneClearActive || LastHitActive) && args.Target is Obj_AI_Minion) { args.Process = args.Target.NetworkId != _lastFarmQKill; } }
private static void Orbwalking_BeforeAttack(Orb.Orbwalking.BeforeAttackEventArgs args) { ChampionClass.Orbwalking_BeforeAttack(args); }