public void CompressCallback(int id) { using ZstdCompressor compressor = new ZstdCompressor(); var completionSource = threadCompletionSources[id]; try { while (!QueuedChunks.IsCompleted) { if (QueuedChunks.TryTake(out var queuedChunk, 500)) { var totalUncompressed = queuedChunk.Subfiles.Sum(x => (int)x.Size); var upperBound = ZstdCompressor.GetUpperCompressionBound(totalUncompressed); var uncompressedBuffer = MemoryPool <byte> .Shared.Rent(totalUncompressed); int currentBufferIndex = 0; List <FileReceipt> fileReceipts = new List <FileReceipt>(); foreach (var subfile in queuedChunk.Subfiles) { try { FileReceipt receipt; if ((receipt = fileReceipts.Find(x => x.Md5 == subfile.Source.Md5)) != null) { receipt = FileReceipt.CreateDuplicate(receipt, subfile); receipt.Filename = subfile.Name; receipt.EmulatedName = subfile.Name; receipt.ArchiveName = subfile.ArchiveName; } else if (subfile.RequestedConversion != null) { if (subfile.RequestedConversion.TargetEncoding != ArchiveFileType.OpusAudio) { throw new NotImplementedException("Only supports opus encoding at this time"); } using var opusEncoder = new OpusEncoder(); using var inputStream = subfile.GetStream(); using var bufferStream = new MemorySpanStream(uncompressedBuffer.Memory.Slice(currentBufferIndex)); opusEncoder.Encode(inputStream, bufferStream); receipt = new FileReceipt { Md5 = Utility.GetMd5(bufferStream.SliceToCurrentPosition().Span), Length = (ulong)bufferStream.Position, Offset = (ulong)0, Filename = opusEncoder.RealNameTransform(subfile.Name), EmulatedName = subfile.Name, Encoding = ArchiveFileType.OpusAudio, ArchiveName = subfile.ArchiveName, Subfile = subfile }; currentBufferIndex += (int)receipt.Length; } else { using var inputStream = subfile.GetStream(); int totalRead = 0; while (totalRead < (int)subfile.Size) { int read = inputStream.Read( uncompressedBuffer.Memory.Span.Slice(currentBufferIndex, (int)subfile.Size - totalRead)); totalRead += read; } receipt = new FileReceipt { Md5 = subfile.Source.Md5, Length = subfile.Size, Offset = (ulong)currentBufferIndex, Filename = subfile.Name, EmulatedName = subfile.Name, Encoding = subfile.Type, ArchiveName = subfile.ArchiveName, Subfile = subfile }; currentBufferIndex += (int)receipt.Length; } fileReceipts.Add(receipt); } catch (Exception ex) { throw new Exception($"Failed to compress file '{subfile.ArchiveName}/{subfile.Name}'", ex); } } Memory <byte> uncompressedSpan = uncompressedBuffer.Memory.Slice(0, currentBufferIndex); IMemoryOwner <byte> compressedBuffer; Memory <byte> compressedMemory; if (queuedChunk.Compression == ArchiveChunkCompression.Zstandard) { compressedBuffer = MemoryPool <byte> .Shared.Rent(upperBound); compressor.CompressData(uncompressedSpan.Span, compressedBuffer.Memory.Span, queuedChunk.CompressionLevel, out int compressedSize); compressedMemory = compressedBuffer.Memory.Slice(0, compressedSize); uncompressedBuffer.Dispose(); } else { compressedBuffer = uncompressedBuffer; compressedMemory = uncompressedSpan; } uint crc = CRC32.Compute(compressedMemory.Span); var chunkReceipt = new ChunkReceipt { ID = queuedChunk.ID, Compression = queuedChunk.Compression, CRC = crc, UncompressedSize = (ulong)uncompressedSpan.Length, CompressedSize = (ulong)compressedMemory.Length, FileReceipts = fileReceipts }; ReadyChunks.Add(new FinishedChunk { UnderlyingBuffer = compressedBuffer, Data = compressedMemory, Receipt = chunkReceipt }); threadProgress.Report( $"Compressed chunk id:{queuedChunk.ID} ({fileReceipts.Count} files) ({Utility.GetBytesReadable((long)chunkReceipt.CompressedSize)} - {(double)chunkReceipt.CompressedSize / chunkReceipt.UncompressedSize:P} ratio)\r\n"); } else { Thread.Sleep(50); } } completionSource.SetResult(null); } catch (Exception ex) { completionSource.SetException(ex); } }