// Use this for initialization void Start() { score = 0; scoreValue.text = score.ToString(); keysValue.text = "0"; healthBar.fillAmount = 1; healthBar.color = Color.green; optionsPopup.Close(); settingsPopup.Close(); door3Popup.Close(); gameOverScreen.Close(); }
// Use this for initialization void Start() { //close options pop-up on start of game settingsPopup.Close(); optionsPopup.Close(); doorPopup.Close(); welcomeScreen.Open(); score = 0; scoreValue.text = score.ToString(); _health = 5; healthBar.fillAmount = 1.0f; healthBar.color = Color.green; gameOverScreen.Close(); }