// ****************************** private void Start() { if (_itemTemplate != null) { _item = _itemTemplate.GetInstance(_itemStartCount); } ; _destroyable = GetComponent <OptionalComponent.Destroyable>(); }
// ****************************** private void Awake() { // get components _destroyable = GetComponent <OptionalComponent.Destroyable>(); }
// ***************************************** private void Awake() { _destroyable = GetComponent <OptionalComponent.Destroyable>(); _currentHealth = _maxHealth; }