void DoSet(Blackboard bb, string name, T value) { var targetVariable = bb.GetVariable <T>(name); if (targetVariable == null) { targetVariable = (Variable <T>)bb.AddVariable(varName.value, typeof(T)); } if (operation != OperationMethod.Set) { if (typeof(T) == typeof(float)) { targetVariable.value = (T)(object)OperationTools.Operate((float)(object)targetVariable.value, (float)(object)value, operation); } else if (typeof(T) == typeof(int)) { targetVariable.value = (T)(object)OperationTools.Operate((int)(object)targetVariable.value, (int)(object)value, operation); } else if (typeof(T) == typeof(Vector3)) { targetVariable.value = (T)(object)OperationTools.Operate((Vector3)(object)targetVariable.value, (Vector3)(object)value, operation); } else { targetVariable.value = value; } } else { targetVariable.value = value; } }
void DoSet(T value) { if (operation != OperationMethod.Set) { if (typeof(T) == typeof(float)) { targetVariable.value = (T)(object)OperationTools.Operate((float)(object)targetVariable.value, (float)(object)value, operation, perSecond ? Time.deltaTime : 1f); } else if (typeof(T) == typeof(int)) { targetVariable.value = (T)(object)OperationTools.Operate((int)(object)targetVariable.value, (int)(object)value, operation); } else if (typeof(T) == typeof(Vector3)) { targetVariable.value = (T)(object)OperationTools.Operate((Vector3)(object)targetVariable.value, (Vector3)(object)value, operation, perSecond ? Time.deltaTime : 1f); } else { targetVariable.value = value; } } else { targetVariable.value = value; } }
protected override void OnExecute() { valueA.value = OperationTools.Operate(valueA.value, valueB.value, Operation); EndAction(); }
protected override void OnExecute(){ valueA.value = OperationTools.Operate(valueA.value, valueB.value, operation, perSecond? Time.deltaTime : 1f ); EndAction(); }
protected override void OnExecute() { valueA.value = OperationTools.Operate(valueA.value, valueB.value, Operation, perSecond ? UnityEngine.Time.deltaTime : 1f); EndAction(true); }