private void UpdateOperatorAboutTime() { if (OperationMethod == 1) { OperatorAboutTime = OperationArguHour.ToString("D2") + ":" + OperationArguMinute.ToString("D2"); } else if (OperationMethod == 2) { OperatorAboutTime = "日落偏移:" + OperationArguOffset; } else if (OperationMethod == 11) { OperatorAboutTime = LightStartEffectHour.ToString("D2") + ":" + LightStartEffectMinute.ToString("D2") + " - " + LightEndEffectHour.ToString("D2") + ":" + LightEndEffectMinute.ToString("D2"); } else if (OperationMethod == 12) { OperatorAboutTime = "日出偏移:" + OperationArguOffset; } else { OperatorAboutTime = "--"; } }
private void UpdateOperatorAboutTime() { //this.OperationMethod = info.OperationMethod; //if (info.OperationMethod == 1) //{ // this.OperationArguHour = info.OperationArgu / 60; // this.OperationArguMinute = info.OperationArgu % 60; //} //if (info.OperationMethod == 2) //{ // this.OperationArguOffset = info.OperationArgu; //} //if (info.OperationMethod == 11) //{ // this.OperationArguLight = info.OperationArgu; //} //this.OperationOrder = info.OperationOrder + 1; //this.LightEndEffectHour = info.LightEndEffect / 60; //this.LightEndEffectMinute = info.LightEndEffect % 60; //this.LightStartEffectHour = info.LightStartEffect / 60; //this.LightStartEffectMinute = info.LightStartEffect % 60; if (OperationMethod == 1) { OperatorAboutTime = OperationArguHour.ToString("D2") + ":" + OperationArguMinute.ToString("D2"); } else if (OperationMethod == 2) { OperatorAboutTime = "日落偏移:" + OperationArguOffset; } else if (OperationMethod == 11) { OperatorAboutTime = LightStartEffectHour.ToString("D2") + ":" + LightStartEffectMinute.ToString("D2") + " - " + LightEndEffectHour.ToString("D2") + ":" + LightEndEffectMinute.ToString("D2"); } else if (OperationMethod == 12) { OperatorAboutTime = "日出偏移:" + OperationArguOffset; } else { OperatorAboutTime = "--"; } }