static public void AddDelta(Vector2Int gridIndex, TileState oldState, TileState newState, GameObject tile = null) { s_CurrentOperation.AddDelta(gridIndex, oldState, newState, tile); }
static public void AddDelta(Vector2Int gridIndex, TileState oldState, TileState newState, GameObject tile = null) { s_CurrentOperation.AddDelta(gridIndex, oldState, newState, tile); }