void Awake() { goInputField = GameObject.Find("InputField Username"); gameManager = GameObject.Find("GameStateManager").GetComponent <GameStateManager>(); btnPlay = gameObject.GetComponent <Button>(); Navigator = GameObject.Find("OpeningNavigator").GetComponent <OpeningNavigator>(); }
void Awake() { DontDestroyOnLoad(this.gameObject); navigatorOpening = GameObject.Find("OpeningNavigator").GetComponent <OpeningNavigator>(); string ip = System.IO.File.ReadAllText(@"ipconfig.txt"); Debug.Log(ip); client = new TcpClient(ip, 8888); try { s = client.GetStream(); sr = new StreamReader(s); sw = new StreamWriter(s); sw.AutoFlush = true; } catch { Debug.Log("Error"); } }
// Use this for initialization void Start() { btnStart.onClick.AddListener(OnClickStart); Navigator = GameObject.Find("OpeningNavigator").GetComponent <OpeningNavigator>(); }