コード例 #1
0
ファイル: Enemy.cs プロジェクト: hokkeyhossy/hokkey
    // Use this for initialization
    void Start()
    {
        Wall1=GameObject.Find("Wall1");
        Wall2=GameObject.Find("Wall2");

        wall1=Wall1.gameObject.GetComponent<OpenWall>();
        wall2=Wall2.gameObject.GetComponent<OpenWall>();
    }
コード例 #2
0
        private void Start()
        {
            enemy = GetComponent <Random_Nav_Boss>();
            rb    = GetComponent <Rigidbody>();

            curHealth             = health;
            enemy.bossHp.maxValue = health;
            enemy.bossHp.value    = curHealth;

            open = GameObject.FindGameObjectWithTag("Wall").GetComponent <OpenWall>();
            game = GameObject.FindGameObjectWithTag("Manager").GetComponent <EndGame>();
        }