protected override void OnResize(OpenToolkit.Windowing.Common.ResizeEventArgs e) { //base OnResize fixed the issue base.OnResize(e); GL.Viewport(0, 0, Size.X, Size.Y); Debug.WriteLine(Size.X + ": " + Size.Y); }
private void TargetWindow_Resize(OpenToolkit.Windowing.Common.ResizeEventArgs obj) { Gl.Viewport(0, 0, obj.Width, obj.Height); }