private void glControl_KeyUp(object sender, KeyEventArgs e) { if (this.activeState.EngineUserInput) { Key inputKey = e.KeyCode.ToOpenTKSingle(); this.inputKeyPressed = this.inputKeyPressed.And(e.KeyCode.ToOpenTK().Not()); } }
private Script[] CreateTrackKeyboardScripts(OpenTK.Input.Key left, OpenTK.Input.Key right) { TrackKeyboardControlScript panzerControl = new TrackKeyboardControlScript(this, 300f); panzerControl.SetKeyToMoveLeft(left); panzerControl.SetKeyToMoveRight(right); return(new Script[] { panzerControl }); }
protected override void OnKeyDown(OpenTK.Input.KeyboardKeyEventArgs e) { base.OnKeyDown(e); if (!tempoInicio.HasValue) { tempoInicio = DateTime.Now; tecla = e.Key; } }
internal static Key ConvertOpenTKKey(TKKey key) { if (OpenTKKeyMap.TryGetValue(key, out var result)) { return(result); } return(Key.Unknown); }
/// <returns> /// 対応する値がなければ SlimDX.DirectInput.Unknown を返す。 /// </returns> public static SlimDXKey TKKtoKey(OpenTK.Input.Key key) { if (_TKKtoKey.ContainsKey(key)) { return(_TKKtoKey[key]); } else { return(SlimDXKey.Unknown); } }
/*public static void UpdateFromSDLKeys(byte[] sdlkeys) * { * for (int i = 0; i < sdlkeys.Length; i++) * _current.SetState(translateSDLK((SDL2.SDL.SDL_Keycode)i), sdlkeys[i] == 0 ? KeyState.Up : KeyState.Down); * }*/ private static Keys translateOpenTKKey(OpenTK.Input.Key key) { switch (key) { case OpenTK.Input.Key.Tilde: return(Keys.OemTilde); case OpenTK.Input.Key.Left: return(Keys.Left); case OpenTK.Input.Key.Up: return(Keys.Up); case OpenTK.Input.Key.Right: return(Keys.Right); case OpenTK.Input.Key.Down: return(Keys.Down); case OpenTK.Input.Key.LShift: return(Keys.LeftShift); case OpenTK.Input.Key.RShift: return(Keys.RightShift); case OpenTK.Input.Key.Space: return(Keys.Space); case OpenTK.Input.Key.BackSpace: return(Keys.Back); case OpenTK.Input.Key.Enter: return(Keys.Enter); case OpenTK.Input.Key.Semicolon: return(Keys.OemSemicolon); case OpenTK.Input.Key.Plus: return(Keys.OemPlus); case OpenTK.Input.Key.Minus: return(Keys.OemMinus); case OpenTK.Input.Key.Comma: return(Keys.OemComma); case OpenTK.Input.Key.Period: return(Keys.OemPeriod); case OpenTK.Input.Key.Slash: return(Keys.OemQuestion); case OpenTK.Input.Key.BackSlash: return(Keys.OemPipe); case OpenTK.Input.Key.Quote: return(Keys.OemQuotes); default: if ((int)key >= (int)OpenTK.Input.Key.A && (int)key <= (int)OpenTK.Input.Key.Z) { return(Keys.A + (int)key - (int)OpenTK.Input.Key.A); } if ((int)key >= (int)OpenTK.Input.Key.Number0 && (int)key <= (int)OpenTK.Input.Key.Number9) { return(Keys.D0 + (int)key - (int)OpenTK.Input.Key.Number0); } return(Keys.X); } }
private void ManageKey() { if (_keyDown.HasValue) { OpenTK.Input.Key key = _keyDown.Value; if (key >= OpenTK.Input.Key.A && key <= OpenTK.Input.Key.Z) { string c = key.ToString(); if ((_modifierKeys & WidgetController.ModifierKeys.Shift) == 0) { c = c.ToLower(); } _text += c; } else if (key >= OpenTK.Input.Key.Number0 && key <= OpenTK.Input.Key.Number9) { int digit = key - OpenTK.Input.Key.Number0; _text += digit.ToString(); } else if (key >= OpenTK.Input.Key.Keypad0 && key <= OpenTK.Input.Key.Keypad9) { int digit = key - OpenTK.Input.Key.Keypad0; _text += digit.ToString(); } else { switch (key) { case OpenTK.Input.Key.BackSpace: if (_text.Length > 0) { _text = _text.Substring(0, _text.Length - 1); } break; case OpenTK.Input.Key.Space: _text += " "; break; case OpenTK.Input.Key.Comma: _text += ","; break; case OpenTK.Input.Key.Period: case OpenTK.Input.Key.KeypadPeriod: _text += "."; break; } } } }
private static KeyCode TransformKey(OpenTK.Input.Key key) { if (keyMap.ContainsKey(key)) { return(keyMap[key]); } else { System.Diagnostics.Debug.Print("Could not map key {0}.", key); } return(KeyCode.None); }
public override void OnKeyPress(OpenTK.Input.Key k) { base.OnKeyPress(k); if (k == OpenTK.Input.Key.Space) { actor.Shoot(); } else if (k == OpenTK.Input.Key.C) { Car c = new Car(); Root.Instance.Scene.Spawn(c); c.Position = camera.Position; c.Orientation = camera.Orientation; c.Physics.Speed = camera.Direction * 10; } }
private void glControl_KeyUp(object sender, KeyEventArgs e) { if (this.activeState.EngineUserInput) { Key inputKey = e.KeyCode.ToOpenTKSingle(); this.inputKeyPressed = this.inputKeyPressed.And(e.KeyCode.ToOpenTK().Not()); } if (e.KeyCode >= Keys.D0 && e.KeyCode <= Keys.D9) { bool consumedByGame = this.activeState.EngineUserInput && Sandbox.IsActive; if (!consumedByGame && this.stateSelector.Items.Count > e.KeyCode - Keys.D0) { this.stateSelector.SelectedIndex = e.KeyCode - Keys.D0; } } }
static Compatibility() { if (false && AZERTY_keyboard) { FirstPerson_Forward = OpenTK.Input.Key.Z; FirstPerson_Left = OpenTK.Input.Key.Q; } else { FirstPerson_Forward = OpenTK.Input.Key.W; FirstPerson_Left = OpenTK.Input.Key.A; } FirstPerson_Backward = OpenTK.Input.Key.S; FirstPerson_Right = OpenTK.Input.Key.D; us_cultureinfo_for_decimal_separator = new System.Globalization.CultureInfo("en-US"); us_cultureinfo_for_decimal_separator.NumberFormat.NumberDecimalSeparator = "."; }
private void UseItem(OpenTK.Input.Key key, int num) { if (input.IsKeyRising(key)) { if (input.IsKeyHeld(OpenTK.Input.Key.ControlLeft)) { if (pcInv.playerInv.items.Count > num) { pcInv.Sell(num); } } else { if (pcInv.playerInv.items.Count > num) { if (pcInv.playerInv.items[num] is Weapon) { pcInv.EquipWeapon(num); } else if (pcInv.playerInv.items[num] is Armor) { pcInv.EquipArmor(num); } else if (pcInv.playerInv.items[num] is Ring) { pcInv.EquipRing(num); } else if (pcInv.playerInv.items[num] is Amulet) { pcInv.EquipAmulet(num); } else if (pcInv.playerInv.items[num] is Potion) { pcInv.UsePotion(num); } else if (pcInv.playerInv.items[num] is Tome) { pcInv.EquipTome(num); } } } } }
internal void KeyDown(OpenTK.Input.Key key) { switch (key) { case OpenTK.Input.Key.Number1: enableMode(editModes[0]); break; case OpenTK.Input.Key.Number2: enableMode(editModes[1]); break; case OpenTK.Input.Key.Number3: enableMode(editModes[2]); break; case OpenTK.Input.Key.Number4: enableMode(editModes[3]); break; case OpenTK.Input.Key.Number5: enableMode(editModes[4]); break; case OpenTK.Input.Key.Number6: enableMode(editModes[5]); break; case OpenTK.Input.Key.Number7: enableMode(editModes[6]); break; } }
private Script[] CreateTurretKeyboardScripts(ProgressBar cooldownBar, OpenTK.Input.Key up, OpenTK.Input.Key down, OpenTK.Input.Key shoot, OpenTK.Input.Key next, OpenTK.Input.Key previous) { TurretKeyboardControlScript turretControl = new TurretKeyboardControlScript(2); turretControl.SetKeyToTurnUp(up); turretControl.SetKeyToTurnDown(down); ShootKeyboardControlScript shootControl = new ShootKeyboardControlScript(this); shootControl.SetKey(shoot); KeyboardRocketSwitcherScript rocketSwitcher = new KeyboardRocketSwitcherScript(); rocketSwitcher.SetKeyToSelectNext(next); rocketSwitcher.SetKeyToSelectPrevious(previous); WpfShootControlScript wpfShootControl = new WpfShootControlScript(this, cooldownBar, shootControl); return(new Script[] { turretControl, rocketSwitcher, wpfShootControl }); }
/// <summary> /// Constructor /// </summary> public InputController() { LeftMouseKey = OpenTK.Input.Key.Enter; RightMouseKey = OpenTK.Input.Key.Unknown; MiddleMouseKey = OpenTK.Input.Key.Unknown; MouseEnabled = true; KeyboardEnabled = true; _lastMousePosition = new Vector2(); _currentMousePosition = new Vector2(); _mouseDownEventHandler = new EventHandler <OpenTK.Input.MouseButtonEventArgs>(Mouse_ButtonDown); _mouseUpEventHandler = new EventHandler <OpenTK.Input.MouseButtonEventArgs>(Mouse_ButtonUp); _mouseMoveEventHandler = new EventHandler <OpenTK.Input.MouseMoveEventArgs>(Mouse_Move); _mouseWheelEventHandler = new EventHandler <OpenTK.Input.MouseWheelEventArgs>(Mouse_WheelChanged); _keyUpEventHandler = new EventHandler <OpenTK.Input.KeyboardKeyEventArgs>(Keyboard_KeyUp); _keyDownEventHandler = new EventHandler <OpenTK.Input.KeyboardKeyEventArgs>(Keyboard_KeyDown); }
private void glControl_KeyDown(object sender, KeyEventArgs e) { if (!this.glControl.Focused) { this.glControl.Focus(); } if (e.KeyCode == Keys.Escape || e.KeyCode == Keys.Tab || e.KeyCode == Keys.Alt) { this.inputMouseCapture = false; } if (this.activeState.EngineUserInput) { Key inputKey = e.KeyCode.ToOpenTKSingle(); bool wasPressed = this.inputKeyPressed[(int)inputKey]; this.inputKeyPressed = this.inputKeyPressed.Or(e.KeyCode.ToOpenTK()); this.inputKeyRepeatCount++; } }
private void CheckCommand(OpenTK.Input.Key k) { switch (k) { case OpenTK.Input.Key.Keypad1: scaleMat = Matrix4.CreateScale(1); giantScaleMat = Matrix4.CreateScale(1); break; case OpenTK.Input.Key.Keypad2: scaleMat = Matrix4.CreateScale(10); giantScaleMat = Matrix4.CreateScale(2); break; case OpenTK.Input.Key.Keypad3: scaleMat = Matrix4.CreateScale(100); giantScaleMat = Matrix4.CreateScale(4); break; case OpenTK.Input.Key.Keypad4: scaleMat = Matrix4.CreateScale(200); giantScaleMat = Matrix4.CreateScale(8); break; case OpenTK.Input.Key.Keypad5: scaleMat = Matrix4.CreateScale(300); giantScaleMat = Matrix4.CreateScale(16); break; case OpenTK.Input.Key.Keypad6: scaleMat = Matrix4.CreateScale(400); giantScaleMat = Matrix4.CreateScale(24); break; case OpenTK.Input.Key.Space: CreateComet(); break; default: return; } }
public void OnKeyDown(OpenTK.Input.Key key, float deltaTime) { switch (key) { case OpenTK.Input.Key.A: camera.Set_PositionX(+2.525f * deltaTime); break; case OpenTK.Input.Key.D: camera.Set_PositionX(-2.525f * deltaTime); break; case OpenTK.Input.Key.W: camera.Set_PositionZ(+2.525f * deltaTime); break; case OpenTK.Input.Key.S: camera.Set_PositionZ(-2.525f * deltaTime); break; case OpenTK.Input.Key.Q: //camera.Set_RotationY(-2.525f * deltaTime); break; case OpenTK.Input.Key.E: //camera.Set_RotationY(+2.525f * deltaTime); break; case OpenTK.Input.Key.LShift: camera.Set_PositionY(+2.525f * deltaTime); break; case OpenTK.Input.Key.RShift: camera.Set_PositionY(-2.525f * deltaTime); break; default: break; } }
public NoiseWindow() : base(256, 256, GraphicsMode.Default, "0 FPS") { colors = new byte[Width * Height]; VSync = VSyncMode.On; GL.ClearColor(0.0f, 0.0f, 0.0f, 0.0f); internal_rows = 1; internal_cols = 1; half_height = 0.5f; half_width = 0.5f; ResetChangedPositions(); KeyDown += (sender, e) => { if (!internal_key_pressed) { internal_key_pressed = true; internal_last_key = e.Key; } }; LoadTexture(); LoadShaders(); CreateVBO(1, 1); Visible = true; //WindowBorder = WindowBorder.Fixed; }
public static Keys ToXna(OpenTK.Input.Key key) { return(_map [key]); }
private void KeyEvent(OpenTK.Input.Key key, bool down) { int keyCode = (int)key; int cc; if (keyCode >= KEY_CODE_A && keyCode <= KEY_CODE_Z) { cc = keyCode - KEY_CODE_A + 65; } else if (keyCode >= KEY_CODE_F1 && keyCode <= KEY_CODE_F12) { if (this.altPressed && keyCode == KEY_CODE_F1 + 3) { events.Enqueue(EXIT); events.Enqueue(EXIT_ALT_F4); } cc = keyCode - KEY_CODE_F1 + 112; } else if (keyCode >= KEY_CODE_0 && keyCode <= KEY_CODE_9) { cc = keyCode - KEY_CODE_0 + 48; } else { switch (key) { case OpenTK.Input.Key.Space: cc = 32; break; case OpenTK.Input.Key.Enter: case OpenTK.Input.Key.KeypadEnter: cc = 13; break; case OpenTK.Input.Key.Tab: cc = 9; break; case OpenTK.Input.Key.Escape: cc = 27; break; case OpenTK.Input.Key.Left: cc = 37; break; case OpenTK.Input.Key.Right: cc = 39; break; case OpenTK.Input.Key.Up: cc = 38; break; case OpenTK.Input.Key.Down: cc = 40; break; case OpenTK.Input.Key.Comma: cc = 188; break; case OpenTK.Input.Key.Period: cc = 190; break; case OpenTK.Input.Key.Semicolon: cc = 186; break; case OpenTK.Input.Key.Quote: cc = 222; break; case OpenTK.Input.Key.Slash: cc = 191; break; case OpenTK.Input.Key.BackSlash: cc = 220; break; case OpenTK.Input.Key.BracketLeft: cc = 219; break; case OpenTK.Input.Key.BracketRight: cc = 221; break; case OpenTK.Input.Key.Minus: cc = 189; break; case OpenTK.Input.Key.Plus: cc = 187; break; case OpenTK.Input.Key.Tilde: cc = 192; break; case OpenTK.Input.Key.ControlLeft: case OpenTK.Input.Key.ControlRight: cc = 17; break; case OpenTK.Input.Key.ShiftLeft: case OpenTK.Input.Key.ShiftRight: cc = 16; break; case OpenTK.Input.Key.AltLeft: case OpenTK.Input.Key.AltRight: cc = 18; this.altPressed = down; break; case OpenTK.Input.Key.PageUp: cc = 33; break; case OpenTK.Input.Key.PageDown: cc = 34; break; case OpenTK.Input.Key.Home: cc = 36; break; case OpenTK.Input.Key.End: cc = 35; break; case OpenTK.Input.Key.Delete: cc = 46; break; case OpenTK.Input.Key.Insert: cc = 45; break; case OpenTK.Input.Key.BackSpace: cc = 8; break; case OpenTK.Input.Key.PrintScreen: cc = 44; break; case OpenTK.Input.Key.Pause: cc = 19; break; case OpenTK.Input.Key.WinLeft: case OpenTK.Input.Key.WinRight: cc = 91; break; case OpenTK.Input.Key.Menu: cc = 93; break; case OpenTK.Input.Key.CapsLock: cc = 20; break; case OpenTK.Input.Key.ScrollLock: cc = 145; break; case OpenTK.Input.Key.NumLock: cc = 144; break; default: return; } } events.Enqueue(KEY_EVENT); events.Enqueue(down ? 1 : 0); events.Enqueue(cc); }
public KeyEventArgs(OpenTK.Input.Key key, ModifierKeys modifiers) { this.Key = key; this.Modifiers = modifiers; }
public static bool KeyReleased(OpenTK.Input.Key key) { return(CurrentState.IsKeyUp(key) && lastState.IsKeyDown(key)); }
public static bool KeyUp(OpenTK.Input.Key key) { return(CurrentState.IsKeyUp(key)); }
private void UpdateInput() { UIForm top = GetTopForm(MX, MY); if (top != null) { if (TopForm != top) { if (TopForm != null) { if (TopForm != Pressed[0]) { TopForm.MouseLeave?.Invoke(); } } top.MouseEnter?.Invoke(); } } bool am = false; if (top != null) { if (top == TopForm) { // am = true; // top.MouseMove?.Invoke(MX - top.GX, MY - top.GY, MXD, MYD); } } bool pm = false; for (int i = 0; i < 32; i++) { if (Pressed[i] != null) { pm = true; Pressed[i].MouseMove?.Invoke(MX - Pressed[i].GX, MY - Pressed[i].GY, MXD, MYD); Pressed[i].MouseWheelMoved?.Invoke(MZD); break; } } if (TopForm != null && pm == false) { TopForm.MouseMove?.Invoke(MX - TopForm.GX, MY - TopForm.GY, MXD, MYD); TopForm.MouseWheelMoved?.Invoke(MZD); } if (top == null) { if (TopForm != null) { if (TopForm != Pressed[0]) { TopForm.MouseLeave?.Invoke(); } } } TopForm = top; if (Active != null) { Active.KeysIn?.Invoke(Input.Input.KeysIn()); OpenTK.Input.Key key = Input.Input.KeyIn(); if (key != OpenTK.Input.Key.LastKey) { if (key == OpenTK.Input.Key.LastKey) { LastKey = OpenTK.Input.Key.LastKey; NextKey = 0; } if (key == LastKey) { bool shift = false; if (Input.Input.KeyIn(OpenTK.Input.Key.ShiftLeft)) { shift = true; } if (Input.Input.KeyIn(OpenTK.Input.Key.ShiftRight)) { shift = true; } if (Environment.TickCount > NextKey) { Active.KeyPress?.Invoke(key, shift); NextKey = Environment.TickCount + 90; } } else { bool shift = false; if (Input.Input.KeyIn(OpenTK.Input.Key.ShiftLeft)) { shift = true; } if (Input.Input.KeyIn(OpenTK.Input.Key.ShiftRight)) { shift = true; } LastKey = key; Active.KeyPress?.Invoke(key, shift); NextKey = Environment.TickCount + 250; } } } if (Input.Input.AnyButtons()) { int bn = Input.Input.ButtonNum(); if (TopForm != ActiveMenu) { //ActiveMenu = null; } if (TopForm != null) { if (Pressed[bn] == null) { if (bn == 0) { //if (ActiveMenu) if (ActiveMenu != null) { if (TopForm == ActiveMenu.Owner) { ActiveMenu = null; } } } if (bn == 1) { if (TopForm.ContextMenu != null) { ActiveMenu = TopForm.ContextMenu; ActiveMenu.X = MX - 10; ActiveMenu.Y = MY - 10; ActiveMenu.Owner = TopForm; goto SkipClick; } } if (Environment.TickCount < lastClick + 300) { clicks++; if (clicks == 2) { TopForm.DoubleClick?.Invoke(bn); } } else { clicks = 1; //TopForm.Click?.Invoke(0); } lastClick = Environment.TickCount; TopForm.MouseDown?.Invoke(bn); Pressed[bn] = TopForm; if (Active != TopForm) { if (Active != null) { Active.Deactivate?.Invoke(); } } Active = TopForm; TopForm.Activate?.Invoke(); UIForm root = TopForm; if (bn == 0) { while (true) { if (root.GetType().IsSubclassOf(typeof(Forms.WindowForm))) { if (root.Root != null) { root.Root.Forms.Remove(root); root.Root.Forms.Add(root); } break; } root = root.Root; if (root == null) { break; } } } if (sdrag) { sdx = MX; sdy = MY; } } else if (Pressed[bn] == TopForm) { TopForm.MousePressed?.Invoke(bn); } else if (Pressed[bn] != TopForm) { Pressed[bn].MousePressed?.Invoke(bn); } } else { if (Pressed[bn] != null) { Pressed[bn].MousePressed?.Invoke(0); // Pressed[bn].Click?.Invoke(0); } } if (Pressed[bn] != null) { // Console.WriteLine("MX:" + MX + " MY:" + MY + " SDX:" + sdx + " SDY:" + sdy); int mvx = MX - sdx; int mvy = MY - sdy; if (mvx != 0 || mvy != 0) { Pressed[bn].Drag?.Invoke(mvx, mvy); Pressed[bn].PostDrag?.Invoke(mvx, mvy); } sdx = MX; sdy = MY; //Console.WriteLine(@) //sdx = MX-Pressed[0].GY; //sdy = MY-Pressed[0].GY; } } else { for (int i = 0; i < 32; i++) { //Console.WriteLine("Wop"); if (Pressed[i] != null) { if (Pressed[i].InBounds(MX, MY) == false) { Pressed[i].MouseLeave?.Invoke(); } Pressed[i].MouseUp?.Invoke(i); if (!(Pressed[i] is Resonance.Forms.ButtonForm)) { Pressed[i].Click?.Invoke(i); } Pressed[i] = null; sdrag = true; } } } for (int i = 0; i < 32; i++) { if (Pressed[i] != null) { WindS += (float)(Math.Abs(MXD + MYD)) / 150.0f; if (WindS > 1.5f) { WindS = 1.5f; } } } SkipClick: return; }
bool IKeyboardInputSource.this[Key key] { get { return(this.inputKeyPressed[(int)key]); } }
public void WrappedKeys_Returns_ExpectedOpenTkKeys(Key wrapped, tkKey expected) { ((tkKey)wrapped).ShouldBe(expected); }
bool IKeyboardInputSource.this[Key key] { get { return this.inputKeyPressed[(int)key]; } }
public bool KeyIsDown(OpenTK.Input.Key key) => OpenTK.Input.Keyboard.GetState().IsKeyDown(key);
internal static Key FromOpenTK(OpenTK.Input.Key key) { return((Key)((int)key)); }
public KeyboardEvent(bool IsKeyDown, OpenTK.Input.Key Key) { EventType = Type.Keyboard; this.IsKeyDown = IsKeyDown; this.Key = Key; }
public static Microsoft.Xna.Framework.Input.Keys ToXna(this OpenTK.Input.Key key) { switch (key) { case OpenTK.Input.Key.A: return(Input.Keys.A); case OpenTK.Input.Key.AltLeft: return(Input.Keys.LeftAlt); case OpenTK.Input.Key.AltRight: return(Input.Keys.RightAlt); case OpenTK.Input.Key.B: return(Input.Keys.B); case OpenTK.Input.Key.Back: return(Input.Keys.Back); case OpenTK.Input.Key.BackSlash: return(Input.Keys.OemBackslash); case OpenTK.Input.Key.BracketLeft: return(Input.Keys.OemOpenBrackets); case OpenTK.Input.Key.BracketRight: return(Input.Keys.OemCloseBrackets); case OpenTK.Input.Key.C: return(Input.Keys.C); case OpenTK.Input.Key.CapsLock: return(Input.Keys.CapsLock); case OpenTK.Input.Key.Clear: return(Input.Keys.OemClear); case OpenTK.Input.Key.Comma: return(Input.Keys.OemComma); case OpenTK.Input.Key.ControlLeft: return(Input.Keys.LeftControl); case OpenTK.Input.Key.ControlRight: return(Input.Keys.RightControl); case OpenTK.Input.Key.D: return(Input.Keys.D); case OpenTK.Input.Key.Delete: return(Input.Keys.Delete); case OpenTK.Input.Key.Down: return(Input.Keys.Down); case OpenTK.Input.Key.E: return(Input.Keys.E); case OpenTK.Input.Key.End: return(Input.Keys.End); case OpenTK.Input.Key.Enter: return(Input.Keys.Enter); case OpenTK.Input.Key.Escape: return(Input.Keys.Escape); case OpenTK.Input.Key.F: return(Input.Keys.F); case OpenTK.Input.Key.F1: return(Input.Keys.F1); case OpenTK.Input.Key.F10: return(Input.Keys.F10); case OpenTK.Input.Key.F11: return(Input.Keys.F11); case OpenTK.Input.Key.F12: return(Input.Keys.F12); case OpenTK.Input.Key.F13: return(Input.Keys.F13); case OpenTK.Input.Key.F14: return(Input.Keys.F14); case OpenTK.Input.Key.F15: return(Input.Keys.F15); case OpenTK.Input.Key.F16: return(Input.Keys.F16); case OpenTK.Input.Key.F17: return(Input.Keys.F17); case OpenTK.Input.Key.F18: return(Input.Keys.F18); case OpenTK.Input.Key.F19: return(Input.Keys.F19); case OpenTK.Input.Key.F2: return(Input.Keys.F2); case OpenTK.Input.Key.F20: return(Input.Keys.F20); case OpenTK.Input.Key.F21: return(Input.Keys.F21); case OpenTK.Input.Key.F22: return(Input.Keys.F22); case OpenTK.Input.Key.F23: return(Input.Keys.F23); case OpenTK.Input.Key.F24: return(Input.Keys.F24); case OpenTK.Input.Key.F25: return(Input.Keys.None); case OpenTK.Input.Key.F26: return(Input.Keys.None); case OpenTK.Input.Key.F27: return(Input.Keys.None); case OpenTK.Input.Key.F28: return(Input.Keys.None); case OpenTK.Input.Key.F29: return(Input.Keys.None); case OpenTK.Input.Key.F3: return(Input.Keys.F3); case OpenTK.Input.Key.F30: return(Input.Keys.None); case OpenTK.Input.Key.F31: return(Input.Keys.None); case OpenTK.Input.Key.F32: return(Input.Keys.None); case OpenTK.Input.Key.F33: return(Input.Keys.None); case OpenTK.Input.Key.F34: return(Input.Keys.None); case OpenTK.Input.Key.F35: return(Input.Keys.None); case OpenTK.Input.Key.F4: return(Input.Keys.F4); case OpenTK.Input.Key.F5: return(Input.Keys.F5); case OpenTK.Input.Key.F6: return(Input.Keys.F6); case OpenTK.Input.Key.F7: return(Input.Keys.F7); case OpenTK.Input.Key.F8: return(Input.Keys.F8); case OpenTK.Input.Key.F9: return(Input.Keys.F9); case OpenTK.Input.Key.G: return(Input.Keys.G); case OpenTK.Input.Key.H: return(Input.Keys.H); case OpenTK.Input.Key.Home: return(Input.Keys.Home); case OpenTK.Input.Key.I: return(Input.Keys.I); case OpenTK.Input.Key.Insert: return(Input.Keys.Insert); case OpenTK.Input.Key.J: return(Input.Keys.J); case OpenTK.Input.Key.K: return(Input.Keys.K); case OpenTK.Input.Key.Keypad0: return(Input.Keys.NumPad0); case OpenTK.Input.Key.Keypad1: return(Input.Keys.NumPad1); case OpenTK.Input.Key.Keypad2: return(Input.Keys.NumPad2); case OpenTK.Input.Key.Keypad3: return(Input.Keys.NumPad3); case OpenTK.Input.Key.Keypad4: return(Input.Keys.NumPad4); case OpenTK.Input.Key.Keypad5: return(Input.Keys.NumPad5); case OpenTK.Input.Key.Keypad6: return(Input.Keys.NumPad6); case OpenTK.Input.Key.Keypad7: return(Input.Keys.NumPad7); case OpenTK.Input.Key.Keypad8: return(Input.Keys.NumPad8); case OpenTK.Input.Key.Keypad9: return(Input.Keys.NumPad9); case OpenTK.Input.Key.KeypadAdd: return(Input.Keys.Add); case OpenTK.Input.Key.KeypadDecimal: return(Input.Keys.Decimal); case OpenTK.Input.Key.KeypadDivide: return(Input.Keys.Divide); case OpenTK.Input.Key.KeypadEnter: return(Input.Keys.Enter); case OpenTK.Input.Key.KeypadMinus: return(Input.Keys.OemMinus); case OpenTK.Input.Key.KeypadMultiply: return(Input.Keys.Multiply); case OpenTK.Input.Key.L: return(Input.Keys.L); case OpenTK.Input.Key.LShift: return(Input.Keys.LeftShift); case OpenTK.Input.Key.LWin: return(Input.Keys.LeftWindows); case OpenTK.Input.Key.Left: return(Input.Keys.Left); case OpenTK.Input.Key.M: return(Input.Keys.M); case OpenTK.Input.Key.Minus: return(Input.Keys.OemMinus); case OpenTK.Input.Key.N: return(Input.Keys.N); case OpenTK.Input.Key.NumLock: return(Input.Keys.NumLock); case OpenTK.Input.Key.Number0: return(Input.Keys.D1); case OpenTK.Input.Key.Number1: return(Input.Keys.D1); case OpenTK.Input.Key.Number2: return(Input.Keys.D2); case OpenTK.Input.Key.Number3: return(Input.Keys.D3); case OpenTK.Input.Key.Number4: return(Input.Keys.D4); case OpenTK.Input.Key.Number5: return(Input.Keys.D5); case OpenTK.Input.Key.Number6: return(Input.Keys.D6); case OpenTK.Input.Key.Number7: return(Input.Keys.D7); case OpenTK.Input.Key.Number8: return(Input.Keys.D8); case OpenTK.Input.Key.Number9: return(Input.Keys.D9); case OpenTK.Input.Key.O: return(Input.Keys.O); case OpenTK.Input.Key.P: return(Input.Keys.P); case OpenTK.Input.Key.PageDown: return(Input.Keys.PageDown); case OpenTK.Input.Key.PageUp: return(Input.Keys.PageUp); case OpenTK.Input.Key.Pause: return(Input.Keys.Pause); case OpenTK.Input.Key.Period: return(Input.Keys.OemPeriod); case OpenTK.Input.Key.Plus: return(Input.Keys.OemPlus); case OpenTK.Input.Key.PrintScreen: return(Input.Keys.PrintScreen); case OpenTK.Input.Key.Q: return(Input.Keys.Q); case OpenTK.Input.Key.Quote: return(Input.Keys.OemQuotes); case OpenTK.Input.Key.R: return(Input.Keys.R); case OpenTK.Input.Key.Right: return(Input.Keys.Right); case OpenTK.Input.Key.S: return(Input.Keys.S); case OpenTK.Input.Key.ScrollLock: return(Input.Keys.Scroll); case OpenTK.Input.Key.Semicolon: return(Input.Keys.OemSemicolon); case OpenTK.Input.Key.Slash: return(Input.Keys.None); case OpenTK.Input.Key.Sleep: return(Input.Keys.Sleep); case OpenTK.Input.Key.Space: return(Input.Keys.Space); case OpenTK.Input.Key.T: return(Input.Keys.T); case OpenTK.Input.Key.Tab: return(Input.Keys.Tab); case OpenTK.Input.Key.Tilde: return(Input.Keys.OemTilde); case OpenTK.Input.Key.U: return(Input.Keys.U); case OpenTK.Input.Key.Unknown: return(Input.Keys.None); case OpenTK.Input.Key.Up: return(Input.Keys.Up); case OpenTK.Input.Key.V: return(Input.Keys.V); case OpenTK.Input.Key.W: return(Input.Keys.W); case OpenTK.Input.Key.X: return(Input.Keys.X); case OpenTK.Input.Key.Y: return(Input.Keys.Y); case OpenTK.Input.Key.Z: return(Input.Keys.Z); default: return(Input.Keys.None); } }
private static InputManager.KeyboardKey ConvertOpenTKKey(OpenTK.Input.Key key) { if (key == OpenTK.Input.Key.A) { return(InputManager.KeyboardKey.A); } else if (key == OpenTK.Input.Key.B) { return(InputManager.KeyboardKey.B); } else if (key == OpenTK.Input.Key.C) { return(InputManager.KeyboardKey.C); } else if (key == OpenTK.Input.Key.D) { return(InputManager.KeyboardKey.D); } else if (key == OpenTK.Input.Key.E) { return(InputManager.KeyboardKey.E); } else if (key == OpenTK.Input.Key.F) { return(InputManager.KeyboardKey.F); } else if (key == OpenTK.Input.Key.G) { return(InputManager.KeyboardKey.G); } else if (key == OpenTK.Input.Key.H) { return(InputManager.KeyboardKey.H); } else if (key == OpenTK.Input.Key.I) { return(InputManager.KeyboardKey.I); } else if (key == OpenTK.Input.Key.J) { return(InputManager.KeyboardKey.J); } else if (key == OpenTK.Input.Key.K) { return(InputManager.KeyboardKey.K); } else if (key == OpenTK.Input.Key.L) { return(InputManager.KeyboardKey.L); } else if (key == OpenTK.Input.Key.M) { return(InputManager.KeyboardKey.M); } else if (key == OpenTK.Input.Key.N) { return(InputManager.KeyboardKey.N); } else if (key == OpenTK.Input.Key.O) { return(InputManager.KeyboardKey.O); } else if (key == OpenTK.Input.Key.P) { return(InputManager.KeyboardKey.P); } else if (key == OpenTK.Input.Key.Q) { return(InputManager.KeyboardKey.Q); } else if (key == OpenTK.Input.Key.R) { return(InputManager.KeyboardKey.R); } else if (key == OpenTK.Input.Key.S) { return(InputManager.KeyboardKey.S); } else if (key == OpenTK.Input.Key.T) { return(InputManager.KeyboardKey.T); } else if (key == OpenTK.Input.Key.U) { return(InputManager.KeyboardKey.U); } else if (key == OpenTK.Input.Key.V) { return(InputManager.KeyboardKey.V); } else if (key == OpenTK.Input.Key.W) { return(InputManager.KeyboardKey.W); } else if (key == OpenTK.Input.Key.X) { return(InputManager.KeyboardKey.X); } else if (key == OpenTK.Input.Key.Y) { return(InputManager.KeyboardKey.Y); } else if (key == OpenTK.Input.Key.Z) { return(InputManager.KeyboardKey.Z); } else if (key == OpenTK.Input.Key.Space) { return(InputManager.KeyboardKey.Space); } else if (key == OpenTK.Input.Key.BackSpace) { return(InputManager.KeyboardKey.Backspace); } else if (key == OpenTK.Input.Key.AltLeft) { return(InputManager.KeyboardKey.LeftAlt); } else if (key == OpenTK.Input.Key.AltRight) { return(InputManager.KeyboardKey.RightAlt); } else if (key == OpenTK.Input.Key.ControlLeft) { return(InputManager.KeyboardKey.LeftCtrl); } else if (key == OpenTK.Input.Key.ControlRight) { return(InputManager.KeyboardKey.RightCtrl); } else if (key == OpenTK.Input.Key.RShift) { return(InputManager.KeyboardKey.RightShift); } else if (key == OpenTK.Input.Key.LShift) { return(InputManager.KeyboardKey.LeftShift); } else if (key == OpenTK.Input.Key.Number0) { return(InputManager.KeyboardKey.Num0); } else if (key == OpenTK.Input.Key.Number1) { return(InputManager.KeyboardKey.Num1); } else if (key == OpenTK.Input.Key.Number2) { return(InputManager.KeyboardKey.Num2); } else if (key == OpenTK.Input.Key.Number3) { return(InputManager.KeyboardKey.Num3); } else if (key == OpenTK.Input.Key.Number4) { return(InputManager.KeyboardKey.Num4); } else if (key == OpenTK.Input.Key.Number5) { return(InputManager.KeyboardKey.Num5); } else if (key == OpenTK.Input.Key.Number6) { return(InputManager.KeyboardKey.Num6); } else if (key == OpenTK.Input.Key.Number7) { return(InputManager.KeyboardKey.Num7); } else if (key == OpenTK.Input.Key.Number8) { return(InputManager.KeyboardKey.Num8); } else if (key == OpenTK.Input.Key.Number9) { return(InputManager.KeyboardKey.Num9); } else { return(InputManager.KeyboardKey.None); } }