public static void OnOpenShopWindow(WorldClient client, INetPacketStream packet) { var openShopPacket = new OpenShopWindowPacket(packet); var npcEvent = new NpcShopOpenEventArgs(openShopPacket.ObjectId); client.Player.NotifySystem <NpcShopSystem>(npcEvent); }
public void OnOpenShopWindow(IWorldClient client, OpenShopWindowPacket packet) { _npcShopSystem.OpenShop(client.Player, packet.ObjectId); }