コード例 #1
0
        public Point3D[] ConvertProjectiveToRealWorld(Point3D[] projectivePoints)
        {
            Point3D[] realWorld = new Point3D[projectivePoints.Length];
            UInt32    status    = OpenNIImporter.xnConvertProjectiveToRealWorld(this.InternalObject, (uint)projectivePoints.Length, projectivePoints, realWorld);

            WrapperUtils.CheckStatus(status);
            return(realWorld);
        }