public Form1() { InitializeComponent(); OpenGLControl.InitializeContexts(); Gl.glShadeModel(Gl.GL_SMOOTH); Gl.glClearColor(255, 255, 255, 0f); timer.Interval = 15; }
private void MainWindow_Load(object sender, EventArgs e) { OpenGLControl.InitializeContexts(); panel1.Dock = DockStyle.Fill; panel2.Dock = DockStyle.Right; MainWindow_Resize(null, null); RedrawTimer.Interval = (int)(1000.0f / (float)Settings.Hz); RedrawTimer.Start(); }