} // private void Awake() { THIS = this; PlayerPrefs.SetString(string.Format("lvl:{0}", 1), "star2"); PlayerPrefs.SetString(string.Format("lvl:{0}", 2), "star2"); PlayerPrefs.SetString(string.Format("lvl:{0}", 3), "star2"); PlayerPrefs.SetString(string.Format("lvl:{0}", 4), "star2"); }
} // private void Awake() { printScores = 25; THIS = this; Cube.gameObject.SetActive(false); PlayerPrefs.SetString(string.Format("lvl:{0}", 1), "star2"); PlayerPrefs.SetString(string.Format("lvl:{0}", 2), "star2"); PlayerPrefs.SetString(string.Format("lvl:{0}", 3), "star2"); PlayerPrefs.SetString(string.Format("lvl:{0}", 4), "star2"); PlayerPrefs.SetString(string.Format("lvl:{0}", 5), "star2"); }