protected virtual void OnAnimationEnd() { if (!IsOpened) { IsAnimationOn = true; } else { IsAnimationOn = false; OpenAnimationCompleted?.Invoke(this, EventArgs.Empty); } }
protected virtual void OnOpenAnimationCompleted() { OpenAnimationCompleted?.Invoke(this, EventArgs.Empty); }
private void OnOpenAnimationCompleted() { OpenAnimationCompleted?.Invoke(this); }