コード例 #1
0
    public static void LOAD()
    {
        data = Online_data.GetList("data.txt");

        //Option-------------------------------------------------------------------------------------
        AudioSystem.BGM        = CASTFLOAT(Online_data.GetData(DATATAG.BGM_VOL, data));
        AudioSystem.SE         = CASTFLOAT(Online_data.GetData(DATATAG.SE_VOL, data));
        AudioSystem.VOICE      = CASTFLOAT(Online_data.GetData(DATATAG.VOICE_VOL, data));
        AudioSystem.MASTER     = CASTFLOAT(Online_data.GetData(DATATAG.MASTER_VOL, data));
        GamePad_JS.sensivirity = CASTFLOAT(Online_data.GetData(DATATAG.JoyStickSensivirity, data));
        GamePad_JS.InvertX     = Online_data.GetData(DATATAG.InvertX, data) == "TRUE";
        GamePad_JS.InvertY     = Online_data.GetData(DATATAG.InvertY, data) == "TRUE";
        ConfigData.graphics    = CASTINT(Online_data.GetData(DATATAG.GraphicQuality, data), ConfigData.graphics);
        Key.select             = CASTINT(Online_data.GetData(DATATAG.SelectGamePad, data), Key.select);

        //Avator-------------------------------------------------------------------------------------
    }
コード例 #2
0
    public static void SAVE()
    {
        //Option-------------------------------------------------------------------------------------
        data.Add(new Online_data()
        {
            tag = DATATAG.BGM_VOL, data = ((int)(AudioSystem.BGM * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.SE_VOL, data = ((int)(AudioSystem.SE * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.VOICE_VOL, data = ((int)(AudioSystem.VOICE * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.MASTER_VOL, data = ((int)(AudioSystem.MASTER * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.JoyStickSensivirity, data = ((int)(GamePad_JS.sensivirity * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.InvertX, data = GamePad_JS.InvertX ? "TRUE" : "FALSE"
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.InvertY, data = GamePad_JS.InvertY ? "TRUE" : "FALSE"
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.GraphicQuality, data = ConfigData.graphics.ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.SelectGamePad, data = Key.select.ToString()
        });

        //Avator-------------------------------------------------------------------------------------

        //SAVE==============================================================================================
        Online_data.SaveList(NetData.Get__DATA_TXT, data);
    }
コード例 #3
0
 public static void ADD(Online_data c) => data.Add(c);
コード例 #4
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 public static void LOAD() => data = Online_data.GetList("log.txt");
コード例 #5
0
 public static void SAVE() => Online_data.SaveList(NetData.Get__LOG_TXT, data, false);