public static void GenerateInventory() { var inventory = ScriptableObject.CreateInstance <OneSignalFileInventory>(); inventory.DistributedPaths = OneSignalFileInventory.GetCurrentPaths(); Directory.CreateDirectory(OneSignalFileInventory.EditorResourcesPath); AssetDatabase.CreateAsset(inventory, OneSignalFileInventory.AssetPath); }
private IEnumerable <string> _getDiff() { if (_inventory == null) { _inventory = AssetDatabase.LoadAssetAtPath <OneSignalFileInventory>(OneSignalFileInventory.AssetPath); } if (_inventory == null) { return(null); // error } var currentPaths = OneSignalFileInventory.GetCurrentPaths(); return(currentPaths.Except(_inventory.DistributedPaths)); }
private static void _checkForLegacy() { #if !ONE_SIGNAL_INSTALLED EditorApplication.delayCall += _showOpenSetupDialog; #else var inventory = AssetDatabase.LoadAssetAtPath <OneSignalFileInventory>(OneSignalFileInventory.AssetPath); if (inventory == null) { return; // error } var currentPaths = OneSignalFileInventory.GetCurrentPaths(); var diff = currentPaths.Except(inventory.DistributedPaths); if (diff.Any()) { EditorApplication.delayCall += _showOpenSetupDialog; } #endif }