public void DropNumber() { if (PlayerPrefs.GetInt("Muted") == 1) { return; } OneShotPlayer.PlayOneShot(NumberDrop); }
public void PlayScore() { if (PlayerPrefs.GetInt("Muted") == 1) { return; } OneShotPlayer.PlayOneShot(ScoreSound); }
public void PlayRefillScore() { if (PlayerPrefs.GetInt("Muted") == 1) { return; } OneShotPlayer.PlayOneShot(RefillScore); }