public void DisableTouchController(bool t_ResetTouchEvents = false) { enabled = false; if (t_ResetTouchEvents) { OnTouchDown = null; OnTouch = null; OnTouchUp = null; } }
private void OnMaoBodyMouseDown() { if (isInteractable == false) { return; } StopWaveAni(); isMouseDown = true; oriUnderLength = UnderLength; Vector3 objectPos = Vector3.zero; GetPos(ref recordMousePos, ref objectPos); startMousePos = recordMousePos; if (OnTouchDownEvent != null) { OnTouchDownEvent.Invoke(this); } }