public void UpdateSpriteTextureWeb(GameObject obj, string url, OnTextureHttpRequestFinishedDelegate callback, object data) { this.callbackHttp = callback; objSprite = obj; dataSprite = data; bool is_cache = TextureCache.main.IsInCache(url); if (is_cache) { Texture2D tex = TextureCache.main.Load(url); OnGetSpriteDidFinish(true, tex, true, url); } else { if (Common.isWeb) { httpReqSprite = new HttpRequest(OnHttpRequestFinished); httpReqSprite.Get(url); } } }
public void UpdateImageTextureWeb(Image image, string url, OnTextureHttpRequestFinishedDelegate callback, object data, bool isAutoUpdate) { this.callbackHttp = callback; imageHttp = image; dataImage = data; isAutoUpdateImage = isAutoUpdate; bool is_cache = TextureCache.main.IsInCache(url); if (is_cache) { Texture2D tex = TextureCache.main.Load(url); OnGetImageDidFinish(true, tex, true, url); } else { if (Common.isWeb) { httpReqImage = new HttpRequest(OnHttpRequestFinished); httpReqImage.Get(url); } } }
public void UpdateImageTextureWeb(Image image, string url, OnTextureHttpRequestFinishedDelegate callback, object data) { UpdateImageTextureWeb(image, url, callback, data, true); }