private void EndRound() { OnRoundEndCountdownFinished?.Invoke(); _gameTicker.EndRound(); _chatManager.DispatchServerAnnouncement(Loc.GetString("Restarting the round in {0} seconds...", RestartRoundTime)); Timer.Spawn(TimeSpan.FromSeconds(RestartRoundTime), () => _gameTicker.RestartRound(), CancellationToken.None); }
private void EndRound() { OnRoundEndCountdownFinished?.Invoke(); _gameTicker.EndRound(); }