private void onUpdateStamina(byte stamina) { OnPlayerUpdateStamina.TryInvoke(Player, stamina); OnUpdateStamina.TryInvoke(Player, stamina); }
private void OnGlobalUpdateStamina(byte newStamina) { OnPlayerUpdateStamina?.TryInvoke(Player, newStamina); OnUpdateStamina?.TryInvoke(Player, newStamina); }