private static bool Prefix(ref GameObject __result, RoleType classID)
        {
            if (!CustomPlayerSpawning.Configs.IsEnabled)
            {
                return(true);
            }

            var spawnPoint = OnGetRandomSpawnPoint?.Invoke(classID);

            if (spawnPoint == null)
            {
                Log.Error("No SpawnPoint set.");
                return(true);
            }

            OnPlayerSpawningAtPoint?.Invoke(spawnPoint, classID);

            __result = spawnPoint?.GameObject;
            return(__result == null);
        }
コード例 #2
0
 static SpawnerAPI()
 {
     GetRandomSpawnPointPatch.OnPlayerSpawningAtPoint += (a, b) => OnPlayerSpawningAtPoint?.Invoke(a, b);
 }