コード例 #1
0
ファイル: Goals.cs プロジェクト: scottmitchell/DynaShape
 /// <summary>
 /// Adjust the goal's parameters while the solver is running.
 /// </summary>
 /// <param name="onPlaneGoal"></param>
 /// <param name="targetPlaneOrigin"></param>
 /// <param name="targetPlaneNormal"></param>
 /// <param name="weight"></param>
 /// <returns></returns>
 public static OnPlaneGoal OnPlaneGoal_Change(
     OnPlaneGoal onPlaneGoal,
     [DefaultArgument("null")] Point targetPlaneOrigin,
     [DefaultArgument("null")] Vector targetPlaneNormal,
     [DefaultArgument("-1.0")] double weight)
 {
     if (targetPlaneOrigin != null) onPlaneGoal.TargetPlaneOrigin = targetPlaneOrigin.ToTriple();
     if (targetPlaneNormal != null) onPlaneGoal.TargetPlaneNormal = targetPlaneNormal.ToTriple();
     if (weight >= 0.0) onPlaneGoal.Weight = (float)weight;
     return onPlaneGoal;
 }
コード例 #2
0
ファイル: Goals.cs プロジェクト: scottmitchell/DynaShape
 /// <summary>
 /// Adjust the goal's parameters while the solver is running.
 /// </summary>
 /// <param name="onPlaneGoal"></param>
 /// <param name="targetPlane"></param>
 /// <param name="weight"></param>
 /// <returns></returns>
 public static OnPlaneGoal OnPlaneGoal_Change(
     OnPlaneGoal onPlaneGoal,
     [DefaultArgument("null")] Plane targetPlane,
     [DefaultArgument("-1.0")] double weight)
 {
     if (targetPlane != null)
     {
         onPlaneGoal.TargetPlaneOrigin = targetPlane.Origin.ToTriple();
         onPlaneGoal.TargetPlaneNormal = targetPlane.Normal.ToTriple();
     }
     if (weight >= 0.0) onPlaneGoal.Weight = (float)weight;
     return onPlaneGoal;
 }