コード例 #1
0
    private void Awake()
    {
        client = new Twitch.Client();

        // Transfert events
        client.OnDisconnected       += (s, e) => OnDisconnected?.Invoke(this, e);
        client.OnConnectionError    += (s, e) => OnConnectionError?.Invoke(this, e);
        client.OnChatCleared        += (s, e) => OnChatCleared?.Invoke(this, e);
        client.OnUserTimedout       += (s, e) => OnUserTimedout?.Invoke(this, e);
        client.OnLeftChannel        += (s, e) => OnLeftChannel?.Invoke(this, e);
        client.OnUserBanned         += (s, e) => OnUserBanned?.Invoke(this, e);
        client.OnModeratorsReceived += (s, e) => OnModeratorsReceived?.Invoke(this, e);
        client.OnChatColorChanged   += (s, e) => OnChatColorChanged?.Invoke(this, e);
        client.OnSendReceiveData    += (s, e) => OnSendReceiveData?.Invoke(this, e);
        client.OnNowHosting         += (s, e) => OnNowHosting?.Invoke(this, e);
        //client.OnBeingHosted                        += (s, e) => OnBeingHosted                      ?.Invoke(this, e);
        client.OnRaidNotification              += (s, e) => OnRaidNotification?.Invoke(this, e);
        client.OnGiftedSubscription            += (s, e) => OnGiftedSubscription?.Invoke(this, e);
        client.OnSelfRaidError                 += (s, e) => OnSelfRaidError?.Invoke(this, e);
        client.OnNoPermissionError             += (s, e) => OnNoPermissionError?.Invoke(this, e);
        client.OnRaidedChannelIsMatureAudience += (s, e) => OnRaidedChannelIsMatureAudience?.Invoke(this, e);
        client.OnRitualNewChatter              += (s, e) => OnRitualNewChatter?.Invoke(this, e);
        client.OnHostingStopped                += (s, e) => OnHostingStopped?.Invoke(this, e);
        client.OnHostingStarted                += (s, e) => OnHostingStarted?.Invoke(this, e);
        client.OnUserLeft += (s, e) => OnUserLeft?.Invoke(this, e);
        client.OnExistingUsersDetected += (s, e) => OnExistingUsersDetected?.Invoke(this, e);
        client.OnLog                 += (s, e) => OnLog?.Invoke(this, e);
        client.OnConnected           += (s, e) => OnConnected?.Invoke(this, e);
        client.OnJoinedChannel       += (s, e) => OnJoinedChannel?.Invoke(this, e);
        client.OnIncorrectLogin      += (s, e) => OnIncorrectLogin?.Invoke(this, e);
        client.OnChannelStateChanged += (s, e) => OnChannelStateChanged?.Invoke(this, e);
        client.OnUserStateChanged    += (s, e) => OnUserStateChanged?.Invoke(this, e);
        client.OnMessageReceived     += (s, e) => OnMessageReceived?.Invoke(this, e);
        client.OnWhisperReceived     += (s, e) => OnWhisperReceived?.Invoke(this, e);
        client.OnFailureToReceiveJoinConfirmation += (s, e) => OnFailureToReceiveJoinConfirmation?.Invoke(this, e);
        client.OnMessageSent            += (s, e) => OnMessageSent?.Invoke(this, e);
        client.OnChatCommandReceived    += (s, e) => OnChatCommandReceived?.Invoke(this, e);
        client.OnWhisperCommandReceived += (s, e) => OnWhisperCommandReceived?.Invoke(this, e);
        client.OnUserJoined             += (s, e) => OnUserJoined?.Invoke(this, e);
        client.OnModeratorJoined        += (s, e) => OnModeratorJoined?.Invoke(this, e);
        client.OnModeratorLeft          += (s, e) => OnModeratorLeft?.Invoke(this, e);
        client.OnNewSubscriber          += (s, e) => OnNewSubscriber?.Invoke(this, e);
        client.OnReSubscriber           += (s, e) => OnReSubscriber?.Invoke(this, e);
        client.OnHostLeft       += (s, e) => OnHostLeft?.Invoke(this, e);
        client.OnWhisperSent    += (s, e) => OnWhisperSent?.Invoke(this, e);
        client.OnUnaccountedFor += (s, e) => OnUnaccountedFor?.Invoke(this, e);

        // Log client activity
        client.OnLog           += (s, e) => Debug.Log(e.Data);
        client.OnConnected     += (s, e) => NotificationManager.Instance.PushNotification("Connected to Twitch servers", Color.white, Color.green);
        client.OnJoinedChannel += (s, e) => NotificationManager.Instance.PushNotification($"Joined {e.Channel} channel", Color.white, Color.cyan);
        client.OnLeftChannel   += (s, e) => NotificationManager.Instance.PushNotification($"Left {e.Channel} channel", Color.white, Color.yellow);
        client.OnDisconnected  += (s, e) => NotificationManager.Instance.PushNotification("Disconnected from Twitch servers", Color.white, Color.red);
        client.OnFailureToReceiveJoinConfirmation += (s, e) => NotificationManager.Instance.PushNotification("Failed to join channel", Color.white, Color.magenta);
    }
コード例 #2
0
        public Client() : base(null)
        {
            ThreadDispatcher.EnsureCreated();

            base.OverrideBeingHostedCheck = true;

            base.OnLog       += (object sender, OnLogArgs e) => { ThreadDispatcher.Enqueue(() => OnLog?.Invoke(sender, e)); };
            base.OnConnected += ((object sender, OnConnectedArgs e) => { ThreadDispatcher.Enqueue(() => OnConnected?.Invoke(sender, e)); });

            base.OnJoinedChannel += ((object sender, OnJoinedChannelArgs e) => {
                ThreadDispatcher.Enqueue(() => OnJoinedChannel?.Invoke(sender, e));

                if (OnBeingHosted == null)
                {
                    return;
                }
                if (e.Channel.ToLower() != TwitchUsername && !OverrideBeingHostedCheck)
                {
                    ThreadDispatcher.Enqueue(() => throw new BadListenException("BeingHosted", "You cannot listen to OnBeingHosted unless you are connected to the broadcaster's channel as the broadcaster. You may override this by setting the TwitchClient property OverrideBeingHostedCheck to true."));
                }
            });

            base.OnIncorrectLogin         += ((object sender, OnIncorrectLoginArgs e) => { ThreadDispatcher.Enqueue(() => OnIncorrectLogin?.Invoke(sender, e)); });
            base.OnChannelStateChanged    += ((object sender, OnChannelStateChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnChannelStateChanged?.Invoke(sender, e)); });
            base.OnUserStateChanged       += ((object sender, OnUserStateChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserStateChanged?.Invoke(sender, e)); });
            base.OnMessageReceived        += ((object sender, OnMessageReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageReceived?.Invoke(sender, e)); });
            base.OnWhisperReceived        += ((object sender, OnWhisperReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperReceived?.Invoke(sender, e)); });
            base.OnMessageSent            += ((object sender, OnMessageSentArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageSent?.Invoke(sender, e)); });
            base.OnWhisperSent            += ((object sender, OnWhisperSentArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperSent?.Invoke(sender, e)); });
            base.OnChatCommandReceived    += ((object sender, OnChatCommandReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatCommandReceived?.Invoke(sender, e)); });
            base.OnWhisperCommandReceived += ((object sender, OnWhisperCommandReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperCommandReceived?.Invoke(sender, e)); });
            base.OnUserJoined             += ((object sender, OnUserJoinedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserJoined?.Invoke(sender, e)); });
            base.OnModeratorJoined        += ((object sender, OnModeratorJoinedArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorJoined?.Invoke(sender, e)); });
            base.OnModeratorLeft          += ((object sender, OnModeratorLeftArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorLeft?.Invoke(sender, e)); });
            base.OnNewSubscriber          += ((object sender, OnNewSubscriberArgs e) => { ThreadDispatcher.Enqueue(() => OnNewSubscriber?.Invoke(sender, e)); });
            base.OnReSubscriber           += ((object sender, OnReSubscriberArgs e) => { ThreadDispatcher.Enqueue(() => OnReSubscriber?.Invoke(sender, e)); });
            base.OnHostLeft += ((object sender, EventArgs arg) => { ThreadDispatcher.Enqueue(() => OnHostLeft?.Invoke(sender, arg)); });
            base.OnExistingUsersDetected += ((object sender, OnExistingUsersDetectedArgs e) => { ThreadDispatcher.Enqueue(() => OnExistingUsersDetected?.Invoke(sender, e)); });
            base.OnUserLeft                         += ((object sender, OnUserLeftArgs e) => { ThreadDispatcher.Enqueue(() => OnUserLeft?.Invoke(sender, e)); });
            base.OnHostingStarted                   += ((object sender, OnHostingStartedArgs e) => { ThreadDispatcher.Enqueue(() => OnHostingStarted?.Invoke(sender, e)); });
            base.OnHostingStopped                   += ((object sender, OnHostingStoppedArgs e) => { ThreadDispatcher.Enqueue(() => OnHostingStopped?.Invoke(sender, e)); });
            base.OnDisconnected                     += ((object sender, OnDisconnectedEventArgs e) => { ThreadDispatcher.Enqueue(() => OnDisconnected?.Invoke(sender, e)); });
            base.OnConnectionError                  += ((object sender, OnConnectionErrorArgs e) => { ThreadDispatcher.Enqueue(() => OnConnectionError?.Invoke(sender, e)); });
            base.OnChatCleared                      += ((object sender, OnChatClearedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatCleared?.Invoke(sender, e)); });
            base.OnUserTimedout                     += ((object sender, OnUserTimedoutArgs e) => { ThreadDispatcher.Enqueue(() => OnUserTimedout?.Invoke(sender, e)); });
            base.OnLeftChannel                      += ((object sender, OnLeftChannelArgs e) => { ThreadDispatcher.Enqueue(() => OnLeftChannel?.Invoke(sender, e)); });
            base.OnUserBanned                       += ((object sender, OnUserBannedArgs e) => { ThreadDispatcher.Enqueue(() => OnUserBanned?.Invoke(sender, e)); });
            base.OnModeratorsReceived               += ((object sender, OnModeratorsReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnModeratorsReceived?.Invoke(sender, e)); });
            base.OnChatColorChanged                 += ((object sender, OnChatColorChangedArgs e) => { ThreadDispatcher.Enqueue(() => OnChatColorChanged?.Invoke(sender, e)); });
            base.OnSendReceiveData                  += ((object sender, OnSendReceiveDataArgs e) => { ThreadDispatcher.Enqueue(() => OnSendReceiveData?.Invoke(sender, e)); });
            base.OnNowHosting                       += ((object sender, OnNowHostingArgs e) => { ThreadDispatcher.Enqueue(() => OnNowHosting?.Invoke(sender, e)); });
            base.OnBeingHosted                      += ((object sender, OnBeingHostedArgs e) => { ThreadDispatcher.Enqueue(() => OnBeingHosted?.Invoke(sender, e)); });
            base.OnRaidNotification                 += ((object sender, OnRaidNotificationArgs e) => { ThreadDispatcher.Enqueue(() => OnRaidNotification?.Invoke(sender, e)); });
            base.OnGiftedSubscription               += ((object sender, OnGiftedSubscriptionArgs e) => { ThreadDispatcher.Enqueue(() => OnGiftedSubscription?.Invoke(sender, e)); });
            base.OnRaidedChannelIsMatureAudience    += ((object sender, EventArgs arg) => { ThreadDispatcher.Enqueue(() => OnRaidedChannelIsMatureAudience?.Invoke(sender, arg)); });
            base.OnRitualNewChatter                 += ((object sender, OnRitualNewChatterArgs e) => { ThreadDispatcher.Enqueue(() => OnRitualNewChatter?.Invoke(sender, e)); });
            base.OnFailureToReceiveJoinConfirmation += ((object sender, OnFailureToReceiveJoinConfirmationArgs e) => { ThreadDispatcher.Enqueue(() => OnFailureToReceiveJoinConfirmation?.Invoke(sender, e)); });
            base.OnUnaccountedFor                   += ((object sender, OnUnaccountedForArgs e) => { ThreadDispatcher.Enqueue(() => OnUnaccountedFor?.Invoke(sender, e)); });
            base.OnSelfRaidError                    += ((object sender, EventArgs e) => { ThreadDispatcher.Enqueue(() => OnSelfRaidError?.Invoke(sender, e)); });
            base.OnNoPermissionError                += ((object sender, EventArgs e) => { ThreadDispatcher.Enqueue(() => OnNoPermissionError?.Invoke(sender, e)); });
            base.OnMessageCleared                   += ((object sender, OnMessageClearedArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageCleared?.Invoke(sender, e)); });
            base.OnReconnected                      += ((object sender, OnReconnectedEventArgs e) => { ThreadDispatcher.Enqueue(() => OnReconnected?.Invoke(sender, e)); });
            base.OnWhisperThrottled                 += ((object sender, OnWhisperThrottledEventArgs e) => { ThreadDispatcher.Enqueue(() => OnWhisperThrottled?.Invoke(sender, e)); });
            base.OnMessageThrottled                 += ((object sender, OnMessageThrottledEventArgs e) => { ThreadDispatcher.Enqueue(() => OnMessageThrottled?.Invoke(sender, e)); });
            base.OnCommunitySubscription            += ((object sender, OnCommunitySubscriptionArgs e) => { ThreadDispatcher.Enqueue(() => OnCommunitySubscription?.Invoke(sender, e)); });
            base.OnError        += ((object sender, OnErrorEventArgs e) => { ThreadDispatcher.Enqueue(() => OnError?.Invoke(sender, e)); });
            base.OnVIPsReceived += ((object sender, OnVIPsReceivedArgs e) => { ThreadDispatcher.Enqueue(() => OnVIPsReceived?.Invoke(sender, e)); });
        }